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Re: Jinn (Neutral Killing)

PostPosted: Sun Apr 22, 2018 5:42 am
by Mystoc
timurtheking wrote:Hm ok still a meh Nk

0.5 kpn



powerful attack partial sheriff and inves immunity and the ability to go into a different body will make you very hard to find, games will be longer but you will be very mobile low KPN is bad for other NK cause there stuck in 1 body, this role isnt

Re: Jinn (Neutral Killing)

PostPosted: Sun Apr 22, 2018 6:18 am
by timurtheking
Mystoc wrote:
timurtheking wrote:Hm ok still a meh Nk

0.5 kpn



powerful attack partial sheriff and inves immunity and the ability to go into a different body will make you very hard to find, games will be longer but you will be very mobile low KPN is bad for other NK cause there stuck in 1 body, this role isnt

No because powerful attack doesnt mean much unless u wanna kill Gf/ exe in ranked. Arso and ww essentially have partial/full sheriff immunity and ‘invest’ immunity isnt a thing. Different bodies dont mean much especially if medium or retri is alive and people know a Jinn exists and will constantly ask for wills etc

Re: Jinn (Neutral Killing)

PostPosted: Sun Apr 22, 2018 6:30 am
by Mystoc
timurtheking wrote:
Mystoc wrote:
timurtheking wrote:Hm ok still a meh Nk

0.5 kpn



powerful attack partial sheriff and inves immunity and the ability to go into a different body will make you very hard to find, games will be longer but you will be very mobile low KPN is bad for other NK cause there stuck in 1 body, this role isnt

No because powerful attack doesnt mean much unless u wanna kill Gf/ exe in ranked. Arso and ww essentially have partial/full sheriff immunity and ‘invest’ immunity isnt a thing. Different bodies dont mean much especially if medium or retri is alive and people know a Jinn exists and will constantly ask for wills etc


it has invest immunity cause it has the inves result of the body it is inves doesnt have a role its looking for so since you can be any invest result so it does have invess immunity, WW only has partial sheriff immunity, being able to kill GF or other NK has NK is a big deal though

your making me think you didnt read the full role cause it specifically says the dead person cant talk in dead chat till you move to another body, ret cant rez the person to rat on you cause their body hasn't died yet so it isn't in the graveyard, you killed them but their body is still alive cause your controlling it, neither of these roles counter you

its also stated the jinn has access to the their victims will they had when they died

Re: Jinn (Neutral Killing)

PostPosted: Sun Apr 22, 2018 6:47 am
by EvanFishsticks
I think you should put the Jinn in Scorpio’s role contest. I think it has a lot of potential to be added to the game someday and the contest would help it get more publicity. Even if you lose, you can use what people tell you for balancing tips to get the Jinn closer to TG. There’s only one spot left, so if you want to, you should hurry. Also, for the record Jinn>Phantom.

Re: Jinn (Neutral Killing)

PostPosted: Sun Apr 22, 2018 6:49 am
by Mystoc
EvanFishsticks wrote:I think you should put the Jinn in Scorpio’s role contest. I think it has a lot of potential to be added to the game someday and the contest would help it get more publicity. Even if you lose, you can use what people tell you for balancing tips to get the Jinn closer to TG. There’s only one spot left, so if you want to, you should hurry. Also, for the record Jinn>Phantom.


had the whole phantom name debate before check out logs for it it's like on the first page

i could enter it i just have work so no guarantee i can post during the week day until very late at night

Re: Jinn (Neutral Killing)

PostPosted: Sun Apr 22, 2018 8:25 am
by timurtheking
Mystoc wrote:
timurtheking wrote:
Mystoc wrote:
timurtheking wrote:Hm ok still a meh Nk

0.5 kpn



powerful attack partial sheriff and inves immunity and the ability to go into a different body will make you very hard to find, games will be longer but you will be very mobile low KPN is bad for other NK cause there stuck in 1 body, this role isnt

No because powerful attack doesnt mean much unless u wanna kill Gf/ exe in ranked. Arso and ww essentially have partial/full sheriff immunity and ‘invest’ immunity isnt a thing. Different bodies dont mean much especially if medium or retri is alive and people know a Jinn exists and will constantly ask for wills etc


it has invest immunity cause it has the inves result of the body it is inves doesnt have a role its looking for so since you can be any invest result so it does have invess immunity, WW only has partial sheriff immunity, being able to kill GF or other NK has NK is a big deal though

your making me think you didnt read the full role cause it specifically says the dead person cant talk in dead chat till you move to another body, ret cant rez the person to rat on you cause their body hasn't died yet so it isn't in the graveyard, you killed them but their body is still alive cause your controlling it, neither of these roles counter you

its also stated the jinn has access to the their victims will they had when they died

You dont get what im saying. Its just a super weak Nk, it has 0.5 kpn, powerul attack does not compensate. It is still crap for a lone killer but thats my opinion i gues

Re: Jinn (Neutral Killing)

PostPosted: Sun Apr 22, 2018 8:46 am
by Mystoc
your ignoring the part where its very hard to find cause its mobile in its identity and ti immunity your kinda making me repeat myself here so i feel like where at the a dead end here unless something new is contributed to the conversation

a body hopping killer that can kill every night (1 KPN) would be impossible to find since its in a new body each night and too mobile, also it would be an OP SK

Re: Jinn (Neutral Killing)

PostPosted: Sun Apr 22, 2018 10:47 am
by timurtheking
Mystoc wrote:your ignoring the part where its very hard to find cause its mobile in its identity and ti immunity your kinda making me repeat myself here so i feel like where at the a dead end here unless something new is contributed to the conversation

a body hopping killer that can kill every night (1 KPN) would be impossible to find since its in a new body each night and too mobile, also it would be an OP SK

Exactly why the idea doesnt work as 0.5 kpn is shit imo and 1 kpn is op


Anyway dead end i gave my thoughts

Re: Jinn (Neutral Killing)

PostPosted: Sun Apr 22, 2018 11:12 am
by Mystoc
the .5 kills though is a downside but it has enough upsides, you apparently don't think so nor are u suggesting a buff, i personally feel its strong enough but yea dead end

Re: Jinn (Neutral Killing)

PostPosted: Sun Apr 22, 2018 11:27 am
by timurtheking
Mystoc wrote:the .5 kills though is a downside but it has enough upsides, you apparently don't think so nor are u suggesting a buff, i personally feel its strong enough but yea dead end

I dont have a buff as i think no idea will help

Re: Jinn (Neutral Killing)

PostPosted: Sun Apr 22, 2018 11:30 am
by BasicFourLife
Mystoc wrote:the .5 kills though is a downside but it has enough upsides, you apparently don't think so nor are u suggesting a buff, i personally feel its strong enough but yea dead end

You guys have no ideas? Want to increase its KPN!

Make it unable to kill every First night of the third

Example

Can kill: N2, N3, N5, N6, N8 etc

Cannot kill: N1, N4, N7 etc

Increases its KPN to 0.67

Re: Jinn (Neutral Killing)

PostPosted: Wed Apr 25, 2018 4:50 am
by BrendonJunior
Mechanics make role too complex and chaotic to ever be a real NK

ALSO role is too weak. At .5 kills and found by any role, things just have to go wrong once to screw the jinn.

/no support

Re: Jinn (Neutral Killing)

PostPosted: Wed Apr 25, 2018 5:26 am
by ManateeDude
BrendonJunior wrote:Mechanics make role too complex and chaotic to ever be a real NK

ALSO role is too weak. At .5 kills and found by any role, things just have to go wrong once to screw the jinn.

/no support


When you think you understand balance. :D

Re: Jinn (Neutral Killing)a

PostPosted: Wed Apr 25, 2018 6:58 am
by timurtheking
ManateeDude wrote:
BrendonJunior wrote:Mechanics make role too complex and chaotic to ever be a real NK

ALSO role is too weak. At .5 kills and found by any role, things just have to go wrong once to screw the jinn.

/no support


When you think you understand balance. :D

What he said is pretty accurate except for the weak part

Re: Jinn (Neutral Killing)

PostPosted: Thu Jul 12, 2018 3:41 pm
by Mystoc
asking for more feedback on this role as well, lots new people on the forums these days

Re: Jinn (Neutral Killing)

PostPosted: Fri Jul 13, 2018 11:01 am
by isaacvanvoorhis25
Wait, are they able to do this from the grave because that would be cool?

Re: Jinn (Neutral Killing)

PostPosted: Mon Sep 10, 2018 5:51 pm
by Mystoc
isaacvanvoorhis25 wrote:Wait, are they able to do this from the grave because that would be cool?


no that would be OP, it doesn't matter if its cool

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also, i reworked the role on how it is kill capable, because of this I was able to change it so the Jinn can possess mafia now! i believe my solution its very fair to both sides lemee know what u guys think though

Re: Jinn (Neutral Killing) (REWORKED)

PostPosted: Mon Sep 10, 2018 8:32 pm
by greenrabbit7
Very balanced, /support

It should be nk due to the goal and how it kills people

Re: Jinn (Neutral Killing) (REWORKED)

PostPosted: Tue Sep 11, 2018 3:16 pm
by Mystoc
greenrabbit7 wrote:Very balanced, /support

It should be nk due to the goal and how it kills people


yea the poll is quite old i only kept tha NC option because some people might consider body hoping chaotic even though my version covers the reporting problem, glad u like the role

Re: Jinn (Neutral Killing) (REWORKED)

PostPosted: Tue Dec 18, 2018 8:02 pm
by 708boy8
Question One: If you posses Mafia/Coven/Whatever, and your faction wins, do you win?
Question Two: Will the person you posses and kill show up in the graveyard?
Balancing Question: Could you make it easier for town/evil to find the Jinn, otherwise it's really overpowered. Sure, there are ways to make it easy to find (e.g. Code phrase) but most people wouldn't do that. Maybe they do show up as Jinn to investigator, but since they can swap bodies, it shouldn't change much.

I believe it's a great role, I actually thought about it in the past, but needs some balancing