by HereThereEverywhere » Fri Jan 05, 2018 7:40 pm
On the one hand, you can argue that the name doesn't fit with the Salem Witch Trials theme, considering it's from Arabian and Muslim mythology, which you all seem to be ignoring. The only reason that's okay is because the Devs themselves have shown that they're not sticking to the theme all that much. Vampires, Werewolves, Guardian Angels, they don't strictly fit within the Salem theme but they still fit within a theme, but the Devs added things like Pirates and Medusa, which don't. Shil said Jinn doesn't sound English-y, but what about Medusa, who isn't from English origins? So stop trying to use boring normal names under the excuse that they're more "English-y" or that they fit a theme better, because when you start with "Witch Trials" and turn it into "A game with literal Mafia and Greek mythology" the theme doesn't matter so much.
Also, stop complaining about the trial system and old Disguiser. Unless a programmer tells me that it's physically impossible, all the Devs need to do is put it in bright text when someone uses the Jinn's ability, and who they use it on. That, and once you use the ability, it would look like this: "(Peter)Larry: I'm confirmed Sheriff you knob" wherein Larry is the person who was killed by the Jinn, and Peter is the Jinn who is using Larry's body. Just let them click on Peter's name, and it'll tell the person this. Simple and easy, stop pretending a small problem is big enough to make the role unfeasible.
canadian joker says a lot aboot society