Soulshade55r wrote:Yes it is but it's Only one of the things jester can do lol making it non neutral evil makes the town more lynch happy
If you changed it so that the jester gets lynch'd it prevents town from wanting to lynch (even more so)
So it doesn't effects evils it helps them Instead of Town (Neutral evil)
Soulshade55r wrote:Witch was removed from neutral evil... that would leave exe I agree jester killing scum shouldn't be allowed but removing the jester wouldn't do wonders for scum...
Also your version can stop scum kills/town actions how is making town un-able to lynch any worse...
I agree jester needs some changes but it doesn't need removing all together
Soulshade55r wrote:I'm just saying wtich is a lot more harmful then the new jester idea (Witch is a extremely powerful Neutral evil in comparison to the others)
Soulshade55r wrote:uhh why should jester be removed? you may say this is a "over haul" but you might has well get rid of jester and replace it with another role
My suggestion was perfectly fine, a way of changing jester to only harm town like exe does...
Soulshade55r wrote:uhh why should jester be removed? you may say this is a "over haul" but you might has well get rid of jester and replace it with another role
My suggestion was perfectly fine, a way of changing jester to only harm town like exe does...
Parallax7 wrote:Soulshade55r wrote:uhh why should jester be removed? you may say this is a "over haul" but you might has well get rid of jester and replace it with another role
My suggestion was perfectly fine, a way of changing jester to only harm town like exe does...
Executioner doesn't only harm Town.
Let's make something clear ~
Once it wins it can side with anybody. Siding with Town defeats the purpose of it being Neutral Evil to begin with. To make matters worse, Jester is no better. It's intended purpose is nullified when it haunts scum.
Oppose to Witch who will always lose without scum, and cannot side against it intentionally, lest it wishes to gamethrow or (god forbid) kingmake. That's a proenlem in an of itself. Or have a fundamentally broken interaction with it. Assuming we filled the gap of Jester being realigned with Warlock, Stalker, or Necromorph everything would work out from me and dandy. In addition to improving the state of Neutral Evil.
marlony1 wrote:Parallax7 wrote:Soulshade55r wrote:uhh why should jester be removed? you may say this is a "over haul" but you might has well get rid of jester and replace it with another role
My suggestion was perfectly fine, a way of changing jester to only harm town like exe does...
Executioner doesn't only harm Town.
Let's make something clear ~
Once it wins it can side with anybody. Siding with Town defeats the purpose of it being Neutral Evil to begin with. To make matters worse, Jester is no better. It's intended purpose is nullified when it haunts scum.
Oppose to Witch who will always lose without scum, and cannot side against it intentionally, lest it wishes to gamethrow or (god forbid) kingmake. That's a proenlem in an of itself. Or have a fundamentally broken interaction with it. Assuming we filled the gap of Jester being realigned with Warlock, Stalker, or Necromorph everything would work out from me and dandy. In addition to improving the state of Neutral Evil.
Which is why a lot of people agree they should add the "Leaving" death.
Every time an Executioner lynched a target, they "Leave"
Parallax7 wrote:marlony1 wrote:Parallax7 wrote:Soulshade55r wrote:uhh why should jester be removed? you may say this is a "over haul" but you might has well get rid of jester and replace it with another role
My suggestion was perfectly fine, a way of changing jester to only harm town like exe does...
Executioner doesn't only harm Town.
Let's make something clear ~
Once it wins it can side with anybody. Siding with Town defeats the purpose of it being Neutral Evil to begin with. To make matters worse, Jester is no better. It's intended purpose is nullified when it haunts scum.
Oppose to Witch who will always lose without scum, and cannot side against it intentionally, lest it wishes to gamethrow or (god forbid) kingmake. That's a proenlem in an of itself. Or have a fundamentally broken interaction with it. Assuming we filled the gap of Jester being realigned with Warlock, Stalker, or Necromorph everything would work out from me and dandy. In addition to improving the state of Neutral Evil.
Which is why a lot of people agree they should add the "Leaving" death.
Every time an Executioner lynched a target, they "Leave"
There's still the imbalance in the fact it doesn't support scum on the level Witch does. Nor is it an ideal Neutral(Evil).
Lack of balance.
ICECLIMBERS wrote:Stop acting like a ringleader bigot, goose.
Gooose26 wrote:Here's an idea I thought of for Executioner:
- Same as before, but cannot target mayor, jailor or retributionist
- If he successfully kills his target, then he cannot vote, and will not count towards the votes needed
- If there becomes a tie circumstance, like jailor with no executions, executioner, and godfather, then scum will win, according to how it would work if executioner was not there. Serial Killer will still win against godfather
Essentially he becomes a useless piece of crap afterwards, but he can't help evils
I think everything else is perfect
lemonader666 wrote:Gooose26 wrote:Here's an idea I thought of for Executioner:
- Same as before, but cannot target mayor, jailor or retributionist
- If he successfully kills his target, then he cannot vote, and will not count towards the votes needed
- If there becomes a tie circumstance, like jailor with no executions, executioner, and godfather, then scum will win, according to how it would work if executioner was not there. Serial Killer will still win against godfather
Essentially he becomes a useless piece of crap afterwards, but he can't help evils
I think everything else is perfect
why not make the executioner "leave" the town?
Villagerlover wrote:lemonader666 wrote:Gooose26 wrote:Here's an idea I thought of for Executioner:
- Same as before, but cannot target mayor, jailor or retributionist
- If he successfully kills his target, then he cannot vote, and will not count towards the votes needed
- If there becomes a tie circumstance, like jailor with no executions, executioner, and godfather, then scum will win, according to how it would work if executioner was not there. Serial Killer will still win against godfather
Essentially he becomes a useless piece of crap afterwards, but he can't help evils
I think everything else is perfect
why not make the executioner "leave" the town?
Because then this confirms them as an Executioner.
And helps town by eliminating claim space.
Evils won't be able to benefit from the time-stalling of the confusing accusation of others being a Jester or Witch if they happen to see an Executioner confirm themselves by straight up leaving the town.
(And in other instances, it can make claiming Executioner not liable because some townies still believe that it's okay to let an Executioner live since they're just a waste of a kill...which isn't a goooooood thing buuuuuut evils still benefit from it)
ICECLIMBERS wrote:Stop acting like a ringleader bigot, goose.
lemonader666 wrote:Villagerlover wrote:lemonader666 wrote:Gooose26 wrote:Here's an idea I thought of for Executioner:
- Same as before, but cannot target mayor, jailor or retributionist
- If he successfully kills his target, then he cannot vote, and will not count towards the votes needed
- If there becomes a tie circumstance, like jailor with no executions, executioner, and godfather, then scum will win, according to how it would work if executioner was not there. Serial Killer will still win against godfather
Essentially he becomes a useless piece of crap afterwards, but he can't help evils
I think everything else is perfect
why not make the executioner "leave" the town?
Because then this confirms them as an Executioner.
And helps town by eliminating claim space.
Evils won't be able to benefit from the time-stalling of the confusing accusation of others being a Jester or Witch if they happen to see an Executioner confirm themselves by straight up leaving the town.
(And in other instances, it can make claiming Executioner not liable because some townies still believe that it's okay to let an Executioner live since they're just a waste of a kill...which isn't a goooooood thing buuuuuut evils still benefit from it)
good point, but i still don't like the fact that exe becomes a survivor after winning
Joacgroso wrote:I feel like I went from Light Yagami to Keiichi Maebara.
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