A poor police officer who sells out to provide for their family.
Role Name: Sellout
Role Alignment: Neutral Evil
Attributes: They can read what the lookout, invest, sheriff, or jailor does at night. (Not the jailors chat, just who they jail.)They choose which.
They can talk to their chosen side.
Abilities: They help a chosen neutral killing side win by giving them information about the town.
Goal: Help your chosen side rise to victory.
Wins with: The side they choose (SK, WW, Arso)
Special Attributes: They can't be killed by the side they choose.
Investigative Results:
Sheriff; Your target is not suspicious.
Invest; Your target seems to be law enforcement, they could be a sheriff, a sellout or a jailor.
Consigliere; Your target doesn't have the intentions they appear to, they must be a sellout.
Additional Information (comments): You are approached by a officer who gives you information, you can now talk to them at night.
You decided to side with _____.
You changed your mind.
Thanks for reading this, if you like it please tell me, and if you don't tell me anyway. Any advice on how to make this better is welcome!