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Re: Mortician (Neutral Evil) 1000+ Views!

PostPosted: Tue Dec 13, 2016 4:58 pm
by BlazinIce
Buhdeuce wrote:I like it...

...but...

...it's a bit too overpowered.

Nerfed. Also how did you find this thread?

Re: Mortician (Neutral Evil) 1000+ Views!

PostPosted: Fri Dec 16, 2016 4:11 pm
by michelletippets
I like it!!!

Re: Mortician (Neutral Evil) 1000+ Views!

PostPosted: Fri Dec 16, 2016 4:12 pm
by BlazinIce
michelletippets wrote:I like it!!!

Thanks?

Re: Mortician (Neutral Evil) 1000+ Views!

PostPosted: Wed Dec 21, 2016 4:47 pm
by TheMortician
Now I feel unoriginal.... :cry:

Re: Mortician (Neutral Evil) 1000+ Views!

PostPosted: Mon Dec 26, 2016 9:51 pm
by plantdrago
BlazinIce wrote:-If you are lynched, you will bury yourself


Seems legit

Mortician (Neutral Evil) 1000+ Views!

PostPosted: Mon Jan 16, 2017 7:02 am
by ShelbyScout
I love this role
Does that response go into Very True? XD
I need professional help
And to not be lazy so I gain the strength to test in TG

Re: Mortician (Neutral Evil) 99+ Supporters

PostPosted: Sun Feb 12, 2017 8:53 am
by Jocalaraja
I love the idea of this role and how it can side with anyone it wants except the town.

Re: Mortician (Neutral Evil) 99+ Supporters

PostPosted: Sun Mar 05, 2017 3:00 pm
by Parallax7
Spoiler:
BlazinIce wrote:Mortician
Neutral Evil


Ability:
-When someone is voted up to the stand, you may choose to bury them
-You have two buries

Attributes:
-Buries hide the role and will of the player who is being lynched
-At night, go to someone's house, if you visit someone who is killed, you will get an additional bury, and you will witness the killer.
-If you are lynched, you will bury yourself
-The role of dead buried players will appear to be "Buried"
-You will still lose a bury if you attempt to bury someone who gets pardoned off the stand.
-Anyone who is lynched and buried cannot say anything during "Last Words"

Special Attributes:
Bite immune
1 Scum autovest
Detection Immune

Goal:
Live to see the town's downfall

Win conditions:
Wins with Morticians
Wins with Survivors
Wins with Witches
Wins with the Mafia
Wins with Serial Killers
Wins with Arsonists
Wins with Werewolves
Wins with Vampires
Must kill the Town

Investigative results
:
Sheriff: Your target is not suspicious.
Investigator: Your target sticks to the shadows. They could be the Lookout, Forger, or Mortician.
Consigliere: Your target is equipped with a shovel. They must be a Mortician!

Messages:
"You decided to bury _."
"You didn't witness any killings at _'s house."
"You saw someone dead at _'s house! You are filled with adrenaline. The killer is _."
"We could not determine _'s role."
"Someone attacked you, but you dodged the attack!" (Scum autovest)
"Someone whacked you in the head! You cannot speak!" (During Last Words before you are buried)

Achievements:
R.I.P - win your first game as Mortician 5 TP
Grave - win five games as Mortician 10 TP
Mortal - win ten games as Mortician 15 TP
Watch me work - win 25 games as Mortician 25 TP
Burial - bury someone for the first time 5 TP
Cemetery - bury three people in one game 15 TP
Moribund- bury yourself for the first time 10 TP

Additional Information:
We made up a role in the Testing Grounds, and it ended up being pretty cool!
It was this role, but unfortunately, there weren't enough players to test out it's full potential.
Hope you like it :D
Please reply I need some constructive feedback


I like it!

Re: Mortician (Neutral Evil) 99+ Supporters

PostPosted: Sun Mar 05, 2017 3:29 pm
by AegonSnow
Why not make this a Mafia Support

or even yet... a Janitor buff?

Re: Mortician (Neutral Evil) 99+ Supporters

PostPosted: Sun Mar 05, 2017 8:25 pm
by BlazinIce
AegonSnow wrote:Why not make this a Mafia Support

or even yet... a Janitor buff?

It's too strong as Mafia Support, and Janitor is already balanced.

Re: Mortician (Neutral Evil) 99+ Supporters

PostPosted: Mon Mar 06, 2017 3:05 am
by davesport12
Where's The Gun Options?

Re: Mortician (Neutral Evil) 99+ Supporters

PostPosted: Mon Mar 13, 2017 11:06 am
by davesport12
Blazinice..

Re: Mortician (Neutral Evil) 99+ Supporters

PostPosted: Tue Jun 06, 2017 4:19 pm
by Parallax7
Looking back how is this not a Neutral Evil Undertaker?

Re: Mortician (Neutral Evil) 99+ Supporters

PostPosted: Tue Jun 06, 2017 4:31 pm
by BlazinIce
Parallax7 wrote:Looking back how is this not a Neutral Evil Undertaker?

It buries at day, and doesn't bury night kills. All evils see the role of the Buried, and Mortician sees the will.

Also, should Mortician see death chat in the day?

Re: Mortician (Neutral Evil) 99+ Supporters

PostPosted: Tue Jun 06, 2017 4:53 pm
by Mystoc
i wish it had a different goal that had to do with its ability

like bury x amount of people

right its goal is kinda generic and the same has the witch, all other NE have different goals

you are aware how similar this to the undertaker right?

biggest difference i see is the goal


undertaker role

viewtopic.php?f=27&t=35871&hilit=undertaker

Re: Mortician (Neutral Evil) 99+ Supporters

PostPosted: Tue Jun 06, 2017 5:01 pm
by Parallax7
I can't see this helping evils enough to make an impact though...

Re: Mortician (Neutral Evil) 99+ Supporters

PostPosted: Tue Jun 06, 2017 5:11 pm
by Mystoc
Parallax7 wrote:I can't see this helping evils enough to make an impact though...



cleaning roles will have a huge impact no will and a lot more claim space,

this seems very similar to undertaker though that is my problem with it

Re: Mortician (Neutral Evil) 99+ Supporters

PostPosted: Tue Jun 06, 2017 5:15 pm
by BlazinIce
Mystoc wrote:
Parallax7 wrote:I can't see this helping evils enough to make an impact though...



cleaning roles will have a huge impact no will and a lot more claim space,

this seems very similar to undertaker though that is my problem with it

Undertaker is scum-sided, this fixes the issue. Also Mortician buries at day, and doesn't bury night kills. All evils see the role of the Buried, and Mortician sees the will.

Re: Mortician (Neutral Evil) 99+ Supporters

PostPosted: Tue Jun 06, 2017 5:20 pm
by Parallax7
Whichever came first, remove the other I don't care.

Mortician = Undertaker

Re: Mortician (Neutral Evil) 99+ Supporters

PostPosted: Tue Jun 06, 2017 5:20 pm
by BlazinIce
Parallax7 wrote:Whichever came first, remove the other I don't care.

Mortician = Undertaker

Different goal, different attributes. The only similarity is that they are both neutral janitors.

Re: Mortician (Neutral Evil) 99+ Supporters

PostPosted: Tue Jun 06, 2017 5:24 pm
by Parallax7
BlazinIce wrote:
Parallax7 wrote:Whichever came first, remove the other I don't care.

Mortician = Undertaker

Different goal, different attributes. The only similarity is that they are both neutral janitors.


Neutral Janitors inherently nerf Janitor, especially this one.


I'd make Undertaker NE(or keep it all together, idk), and keep its win condition, and remove this one.

Your arguement can also be applied to a NK with a 1.0 KPN, but instead of attacking role blockers, had detection immunity. No?

Re: Mortician (Neutral Evil) 99+ Supporters

PostPosted: Tue Jun 06, 2017 5:26 pm
by Mystoc
Undertaker is scum-sided, this fixes the issue. Also Mortician buries at day, and doesn't bury night kills. All evils see the role of the Buried, and Mortician sees the will.


you say it very scum sided then say this fixes the problem since you made it so it can only ever side with scum? if it siding with scum alot was a problem it would stand to reason making so it can't side with town at all makes the problem worse.

i do like it only cleans people killed by trial but to reacquire buries it must visit people who die which is risky with vet and ww / LO since they see you has one the people who visited the person who died so why even bother visiting people its safer to just use your 2 uses then not visit anymore

i dislike its goal has nothing to do with ability at all. if mortician wanted to they could simply claim surv and not use there ability at all. it goal should have something to do with is ability.

hmm evils see the role and other don't they could accidentally admit they see the role if there isn't a clear indication to evils the person was buried like an announcement of some kind.

Re: Mortician (Neutral Evil) 99+ Supporters

PostPosted: Tue Jun 06, 2017 5:32 pm
by BlazinIce
Parallax7 wrote:
BlazinIce wrote:
Parallax7 wrote:Whichever came first, remove the other I don't care.

Mortician = Undertaker

Different goal, different attributes. The only similarity is that they are both neutral janitors.


Neutral Janitors inherently nerf Janitor, especially this one.


I'd make Undertaker NE(or keep it all together, idk), and keep its win condition, and remove this one.

Your arguement can also be applied to a NK with a 1.0 KPN, but instead of attacking role blockers, had detection immunity. No?

No. Completely different alignments, and Mortician doesn't nerf Janitor since Janitor cleans at night, Mortician buries at day. Also, it's like saying that there can't be any roles that have limited kills because it would be a vigilante copy.

Re: Mortician (Neutral Evil) 99+ Supporters

PostPosted: Wed Jun 07, 2017 7:59 pm
by BlazinIce
To differentiate Mortician further from another role suggestion, it can now hear the dead at day.

Re: Mortician (Neutral Evil) 99+ Supporters

PostPosted: Wed Jun 07, 2017 8:05 pm
by Parallax7
BlazinIce wrote:To differentiate Mortician further from another role suggestion, it can now hear the dead at day.


That's an unecessary passive ability that counters Medium's confirmability.