Mortician (Neutral Evil) 99+ Supporters

Suggest new roles or changes to current roles for the game here.

I like this role.

Very true
79
26%
True
83
27%
False (why not?)
18
6%
Very false (why not?)
9
3%
The Mortician should start with 3 buries
64
21%
The Mortician should start with 2 buries
54
18%
 
Total votes : 307

Re: Mortician (Neutral Evil)

Postby WindBlqde » Fri Sep 30, 2016 7:54 pm

This reminds me of an Undertaker-Janitor, but I like it so
/support
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Re: Mortician (Neutral Evil)

Postby BlazinIce » Sat Oct 01, 2016 3:52 am

WindBlqde wrote:This reminds me of an Undertaker-Janitor, but I like it so
/support

Thank you
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Re: Mortician (Neutral Evil)

Postby WindBlqde » Sat Oct 01, 2016 5:55 am

No problem, also, even though I have no idea what the name means, I like it a lot.
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Re: Mortician (Neutral Evil)

Postby Kirize12 » Sat Oct 01, 2016 10:22 pm

Can you bring the old attribute back?
Factional balance - understanding that whisper games are bad because they cause Town to win a disproportionate amount

Strategical balance - understanding that whisper games are bad because there's no reason to use any other strategy

Structural balance - understanding that disabling the Mayor's whispers, despite it fixing whisper games, means that a player can't use a core mechanic of the game and is still bad

This matters - educate yourself.
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Re: Mortician (Neutral Evil)

Postby BlazinIce » Sun Oct 02, 2016 3:46 am

Kirize12 wrote:Can you bring the old attribute back?

Ok
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Re: Mortician (Neutral Evil)

Postby oliy » Tue Oct 04, 2016 9:53 pm

>Janitor

It's weak compared to other NEs, and offers no offensive ability.
These aspects can be countered easily by a Retributionist or Medium.
It's inconsistent in ability as some towns will lynch a lot more than others.
It discourages lynching, which is bad in terms of gameplay style and predicted balance, although it doesn't affect much in alignment case.
Just allow Janitor cleans to carry out to the day, or if you really want this ability in affect let them have one of these decisions as a 1-shot cleaning replacement, but it's really not needed as Janitor is already strong, especially given the proper circumstances.

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Re: Mortician (Neutral Evil)

Postby BlazinIce » Wed Oct 05, 2016 6:49 am

oliy wrote:>Janitor

It's weak compared to other NEs, and offers no offensive ability.
These aspects can be countered easily by a Retributionist or Medium.
It's inconsistent in ability as some towns will lynch a lot more than others.
It discourages lynching, which is bad in terms of gameplay style and predicted balance, although it doesn't affect much in alignment case.
Just allow Janitor cleans to carry out to the day, or if you really want this ability in affect let them have one of these decisions as a 1-shot cleaning replacement, but it's really not needed as Janitor is already strong, especially given the proper circumstances.

1. This isn't Janitor, this is a role that increases claimspace, is balanced, and aids all evils
2. The weaker towns are usually the ones that lynch the least. I don't think that's a problem, because the mortician only will usually have up to three buries per game, which it seems each game will have.
3. Yes, It can be countered by retributionist or medium, but if we add the change that the retributionist disguises the revived in its body, that change would make janitor and mortician stronger, and retributionist weaker. Plus, medium is a largely claimed role, and revealing that to the public wouldn't be as valuable as they may still lynch you (in this case, as a medium, you would likely be buried and still not confirmed)
4. It doesn't discourage lynching. It discourages mislynching. If you lynch a townie without knowing what role they claimed, that should be punished harder than just losing, for example, an escort. Lynching largely helps the town's claimspace, and their should be another strategy than, "Let's lynch this guy, and if he's good, that confirms the Any slot, if he's bad, that good for the town.
5. As you said, Janitor is better than many mafia roles. And he is weak compared to other NEs. If you claim that Mortician is more powerful than Janitor, and Janitor is weak compared to other NEs, then Mortician should fit right in.
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Re: Mortician (Neutral Evil)

Postby oliy » Wed Oct 05, 2016 7:19 am

Its still a Janitor that helps NKs
I've seen games with no lynches whatsoever and win
A revealing medium is somewhat rare, and nobody claims medium anymore, nobody believes them from meta. Tell me, what alignment is Retributionist after your change, and how is it not a Town Amnesiac that loses control of it's body?
AND THE TOWN WONT LYNCH UNDER FEAR OF MISLYNCHING. I have never heardof a lynch solely made to reduce the rolelist, and it doesn't sound like a tactic that's worth it with Scum numbers.
I don't get your logic, but it sounds similar to the equation 2+1=3>5, Mortician is still really weak.

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Re: Mortician (Neutral Evil)

Postby BlazinIce » Wed Oct 12, 2016 3:53 am

oliy wrote:Its still a Janitor that helps NKs
I've seen games with no lynches whatsoever and win
A revealing medium is somewhat rare, and nobody claims medium anymore, nobody believes them from meta. Tell me, what alignment is Retributionist after your change, and how is it not a Town Amnesiac that loses control of it's body?
AND THE TOWN WONT LYNCH UNDER FEAR OF MISLYNCHING. I have never heardof a lynch solely made to reduce the rolelist, and it doesn't sound like a tactic that's worth it with Scum numbers.
I don't get your logic, but it sounds similar to the equation 2+1=3>5, Mortician is still really weak.

1. So?
2. Exactly, that's my point, hard to claim roles are weaker.
3. Can "remember" unique roles
4. I don't understand this. Do you mean that town roles are afraid of mislynching, or they aren't
5. I have, and they usually aren't just to reduce claimspace, but also because a person is suspicious. Reducing claimspace is anither factor.
6a. Not an equation
6b. More like 3+2=5, because it helps claimspace, can find killers, and hurts the town more than witch. All Witch does is make vigilantes suicide and finds killers.
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Re: Mortician (Neutral Evil)

Postby TheMajesticSammie » Wed Oct 19, 2016 9:07 am

This was actually cooler than I expected. I mean, it's technically a neutral buffed Janitor, and doesn't really have any clear way to win because they'd get caught so easily, but the concept seems fun.
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Re: Mortician (Neutral Evil)

Postby BlazinIce » Thu Oct 20, 2016 5:08 am

TheMajesticSammie wrote:This was actually cooler than I expected. I mean, it's technically a neutral buffed Janitor, and doesn't really have any clear way to win because they'd get caught so easily, but the concept seems fun.

Thank you! But I disagree with you on one thing, that the roles that the mortician buries can be used as roles to claim. There won't be any counterclaims, since the person that would cc is dead.
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Re: Mortician (Neutral Evil)

Postby Ralozey » Thu Oct 20, 2016 7:35 am

I didnt comment on this one?! NOOO! I failed my Job as Role Idea Master ^^
No but seriously:

BlazinIce wrote:Anyone who is lynched and buried cannot say anything during, "Last Words"
Mhhh... No I think they should still be able to.

BlazinIce wrote:Dead buried players will appear as "Buried" to the town, and Neutral Evils and Killings and Mafia will see the role (not the will), and (buried) after the name.
Whats with NBenign and NChaos?

BlazinIce wrote:If you are lynched, you will bury yourself
Especially like that part ;)

But yeah, as we already accepted it in TG it would be a paradox if I wouldn't support it here
/support

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Re: Mortician (Neutral Evil)

Postby BlazinIce » Wed Oct 26, 2016 7:40 pm

Ralozey wrote:I didnt comment on this one?! NOOO! I failed my Job as Role Idea Master ^^
No but seriously:

BlazinIce wrote:Anyone who is lynched and buried cannot say anything during, "Last Words"
Mhhh... No I think they should still be able to.

BlazinIce wrote:Dead buried players will appear as "Buried" to the town, and Neutral Evils and Killings and Mafia will see the role (not the will), and (buried) after the name.
Whats with NBenign and NChaos?

BlazinIce wrote:If you are lynched, you will bury yourself
Especially like that part ;)

But yeah, as we already accepted it in TG it would be a paradox if I wouldn't support it here
/support

~Ralozey

Thanks, I guess.
You can't say anything during last words because a townie could reveal their role claim. NBenign can't see it, because they can side with town, but NChaos can, because Mortician wins with Vampires. Thanks, though.
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Re: Mortician (Neutral Evil)

Postby Th3M4st3r0fNumb3rz » Thu Oct 27, 2016 7:51 am

The one thing that I am trying to decide about this role is if counters Jester or Exe plays too much. Now with the new burial idea, once this has happened, suddenly the NE is confirmed, and any TI can freely call people out for being possible evil roles, especially if theres a confirmed Any dead. Some people I have played with have tried to play Exe, ending up being the SK or Arso.
This role has potential, but would seriously advantage the town (in my mind), as most townies with information that is important (in their will) wouldn't be accused without that NE spot anyways. This role could work, but once again, in my mind, and for more experienced players, this role BENEFITS TOWN.

Remember, some of my points may not be valid, so feel free to argue back.
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Re: Mortician (Neutral Evil)

Postby BlazinIce » Thu Oct 27, 2016 2:49 pm

Th3M4st3r0fNumb3rz wrote:The one thing that I am trying to decide about this role is if counters Jester or Exe plays too much. Now with the new burial idea, once this has happened, suddenly the NE is confirmed, and any TI can freely call people out for being possible evil roles, especially if theres a confirmed Any dead. Some people I have played with have tried to play Exe, ending up being the SK or Arso.
This role has potential, but would seriously advantage the town (in my mind), as most townies with information that is important (in their will) wouldn't be accused without that NE spot anyways. This role could work, but once again, in my mind, and for more experienced players, this role BENEFITS TOWN.

Remember, some of my points may not be valid, so feel free to argue back.

Okay:
Point one: someone could claim witched, if this happened twice, Witch is confirmed.
Point two: Calling out people being possible scum could still be a scum plan. I'll show you the steps.
Step one: accuse someone as your role.
Step two: lynch them
Step three: bury them
Point three: Witholding information from town is never townsided.
Point four: nobody acts like a jester or exe, that's a bad play.
Point five: The conditions you describe are incredibly specific.
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Re: Mortician (Neutral Evil) 1000+ Views!

Postby GodFocker » Fri Oct 28, 2016 7:13 pm

I like it, but consig message is WAY too long, make it more generic, like just "Your target is equipped with a shovel" or "Your target has experience gravedigging" not both. Also the messages are too detailed. For example, just put "You can't speak!".

/support
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Re: Mortician (Neutral Evil) 1000+ Views!

Postby BlazinIce » Sat Oct 29, 2016 3:55 am

GodFocker wrote:I like it, but consig message is WAY too long, make it more generic, like just "Your target is equipped with a shovel" or "Your target has experience gravedigging" not both. Also the messages are too detailed. For example, just put "You can't speak!".

/support

It doesn't really matter. I'll go with the shovel, and the blackmailed message is to give new players a hint why they're blackmailed.
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Mortician -A Neutral Evil Janitor that buries lynches. Has over 100 supporters!
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Re: Mortician (Neutral Evil) 1000+ Views!

Postby CookieDog00 » Wed Nov 30, 2016 10:00 pm

I love it, but how could you win as this role?
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Re: Mortician (Neutral Evil) 1000+ Views!

Postby BlazinIce » Thu Dec 01, 2016 7:29 am

CookieDog00 wrote:I love it, but how could you win as this role?

Er... you win when town loses
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Gossiper -A Neutral Evil role that gives a player valuable information about another player each night.
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Re: Mortician (Neutral Evil) 1000+ Views!

Postby Buhdeuce » Tue Dec 13, 2016 4:48 pm

I like it...

...but...

...it's a bit too overpowered.
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Buhdeuce wrote:
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Re: Mortician (Neutral Evil) 1000+ Views!

Postby BlazinIce » Tue Dec 13, 2016 4:58 pm

Buhdeuce wrote:I like it...

...but...

...it's a bit too overpowered.

Nerfed. Also how did you find this thread?
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Re: Mortician (Neutral Evil) 1000+ Views!

Postby michelletippets » Fri Dec 16, 2016 4:11 pm

I like it!!!
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Re: Mortician (Neutral Evil) 1000+ Views!

Postby BlazinIce » Fri Dec 16, 2016 4:12 pm

michelletippets wrote:I like it!!!

Thanks?
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Mortician -A Neutral Evil Janitor that buries lynches. Has over 100 supporters!
Gossiper -A Neutral Evil role that gives a player valuable information about another player each night.
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Re: Mortician (Neutral Evil) 1000+ Views!

Postby TheMortician » Wed Dec 21, 2016 4:47 pm

Now I feel unoriginal.... :cry:
Hey I guess I made a thing

-The Boogeyman(A very picky killer)

Spoiler: Sometimes, life is like being an Amnesiac in ToS. You can become almost anything you want, except you may die before then, everyone hates you, and the stupid Escort has been RBing you since Night 1.

If you have met a Laughingstock in-game, presumably in the process of screwing up and killing his own faction, it's probably me.
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Re: Mortician (Neutral Evil) 1000+ Views!

Postby plantdrago » Mon Dec 26, 2016 9:51 pm

BlazinIce wrote:-If you are lynched, you will bury yourself


Seems legit
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