Magician (Town/Support)

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Total votes : 11

Magician (Town/Support)

Postby GuldenFlame » Wed May 25, 2016 6:40 pm

A brief summary for the lazy Spoiler: Select 2 people at night. The dead person takes the body of the live person for one day.
Role Name: Magician
A magic person who tries to revive the dead by giving them a new host.

Role Alignment: Town/Support

Attributes: You can cast a spell only once.

Abilities: When you cast a spell, select one dead townie and one live person.
The dead person takes the body of the live person for one day.
When revived, the new host will know the role of the old host.
The old host will talk with the dead for the day before returning to his body.

Goal: Standard town

Special Attributes: None

Investigative Results: Witch, Magician, Retributionist

Strategies involving this role. Spoiler: This can be both a Town/killing or a Town/Investigative.
However, people might lie about being revived to get themselves lynched or have themselves appear safe.
Reviving a spy can be a huge game changer!

Reasons why it's not OP Spoiler: The Town/Killing part of this can only be done during the day, and people might become extremely suspicious of Jester.
The Town/Investigative part of this role can't be trusted either.
If you revive an AFK dead person, you're kinda screwed.


Why it's not a nerfed ret Spoiler: It acts more like a one time consiglier that also brings info from the dead.
It's basically a buffed medium seance.
Last edited by GuldenFlame on Thu May 26, 2016 11:06 am, edited 1 time in total.
I make role ideas... most of them apparently stink.

Except maybe these ones. Spoiler: Alchemist
Magician
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Re: Magician (Town/Support)

Postby Mace8937 » Wed May 25, 2016 6:41 pm

Should be NE.
And is basically a Town Necromancer.
y
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Re: Magician (Town/Support)

Postby simabean » Wed May 25, 2016 6:43 pm

Retributionist is much more powerful. Confirms Town, and doesn't kill a teammate.
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Re: Magician (Town/Support)

Postby GuldenFlame » Wed May 25, 2016 6:44 pm

Mace8937 wrote:Should be NE.
And is basically a Town Necromancer.


I kinda already made a NE version of this...
I make role ideas... most of them apparently stink.

Except maybe these ones. Spoiler: Alchemist
Magician
Soul taker


I've been gone for a while. What have I been doing you may ask?
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Re: Magician (Town/Support)

Postby GuldenFlame » Wed May 25, 2016 6:45 pm

simabean wrote:Retributionist is much more powerful. Confirms Town, and doesn't kill a teammate.


This role kills a teammate for a single day. And it's not no matter what a teammate.
Last edited by GuldenFlame on Wed May 25, 2016 6:47 pm, edited 1 time in total.
I make role ideas... most of them apparently stink.

Except maybe these ones. Spoiler: Alchemist
Magician
Soul taker


I've been gone for a while. What have I been doing you may ask?
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Re: Magician (Town/Support)

Postby Mace8937 » Wed May 25, 2016 6:46 pm

GuldenFlame wrote:
Mace8937 wrote:Should be NE.
And is basically a Town Necromancer.


I kinda already made a NE version of this...

What is it?
y
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Re: Magician (Town/Support)

Postby GuldenFlame » Wed May 25, 2016 6:47 pm

Mace8937 wrote:
GuldenFlame wrote:
Mace8937 wrote:Should be NE.
And is basically a Town Necromancer.


I kinda already made a NE version of this...

What is it?

Soul taker
I make role ideas... most of them apparently stink.

Except maybe these ones. Spoiler: Alchemist
Magician
Soul taker


I've been gone for a while. What have I been doing you may ask?
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Re: Magician (Town/Support)

Postby alex1234321 » Wed May 25, 2016 7:20 pm

This is a very underpowered version of the Retributionist. I think you should buff it by making it an unlimited use ability and letting its dead target speak through its living target, but the living target can also talk normally.
#SaveTheMayor

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Re: Magician (Town/Support)

Postby Migzypoo » Thu May 26, 2016 12:29 am

Comments so far:
this is NOT a underpowered version of the ret. This grants the ability of the medium to 2 people (the dead, and the one who you swapped with) + allows you to find an evil/mafia character. effectively ratting them out. Of-course if you take over a mafia, you should not be able to see the rest of the mafia. same for vampires.

I already know a few tactics to know 100% certain whether the dead person is truly who they say they are. But are still hard to execute. So I find this decently balanced. (basically the jailor needs to give out passwords to people he jails. When they die, medium can use these passwords to prove himself. Same goes for this dead person that gets revived. (I tend to use things like ([player number]+3)*2 ).

In general, I like this role... it sounds really fun. and I don't easily say that from a character design ^^

question:
What happens with characters that have day abilities? Like the mayor or jailor?
Does the dead character have the ability to use their day ability?

Does the dead character see the person's will?
Does the dead character see the exe's target?
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Re: Magician (Town/Support)

Postby RetralMega » Thu May 26, 2016 2:35 am

No.

This would fuck up Trials. We don't need a bunch of gamethrowing reports because someone got switched in Mafia and ratted everyone out.
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Re: Magician (Town/Support)

Postby Migzypoo » Thu May 26, 2016 3:01 am

RetralMega wrote:No.

This would fuck up Trials. We don't need a bunch of gamethrowing reports because someone got switched in Mafia and ratted everyone out.

Obviously, when someone in mafia would be switch, the switched person wouldn't be able to see the other mafia. Just themselves.
And then I'd suggest the rest of the mafia to "know" he was switched out somehow.

That would prevent any trial problems right?
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Re: Magician (Town/Support)

Postby RetralMega » Thu May 26, 2016 3:13 am

Migzypoo wrote:
RetralMega wrote:No.

This would fuck up Trials. We don't need a bunch of gamethrowing reports because someone got switched in Mafia and ratted everyone out.

Obviously, when someone in mafia would be switch, the switched person wouldn't be able to see the other mafia. Just themselves.
And then I'd suggest the rest of the mafia to "know" he was switched out somehow.

That would prevent any trial problems right?

No. The switched person who was Town could say: "I'm Blackmailer." and get the Mafia member lynched, but to everyone else, he was gamethrowing.
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Re: Magician (Town/Support)

Postby GuldenFlame » Thu May 26, 2016 11:00 am

Migzypoo wrote:question:
What happens with characters that have day abilities? Like the mayor or jailor?
Does the dead character have the ability to use their day ability?

Does the dead character see the person's will?
Does the dead character see the exe's target?

1-The dead people are technically now the role of the person they became the host of. So if Magician targeted a Mayor, the person who became mayor can reveal himself.
2-Not if they were the Jailor or Mayor.

3-No, only their own.
4-Yes, they do.
I make role ideas... most of them apparently stink.

Except maybe these ones. Spoiler: Alchemist
Magician
Soul taker


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Re: Magician (Town/Support)

Postby JazzMusicStops » Thu May 26, 2016 11:02 am

So, a nerfed ret, is that what I'm seeing here?
And you may say to yourself, "My God! What have I done?"

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Re: Magician (Town/Support)

Postby GuldenFlame » Thu May 26, 2016 11:03 am

RetralMega wrote:
Migzypoo wrote:
RetralMega wrote:No.

This would fuck up Trials. We don't need a bunch of gamethrowing reports because someone got switched in Mafia and ratted everyone out.

Obviously, when someone in mafia would be switch, the switched person wouldn't be able to see the other mafia. Just themselves.
And then I'd suggest the rest of the mafia to "know" he was switched out somehow.

That would prevent any trial problems right?

No. The switched person who was Town could say: "I'm Blackmailer." and get the Mafia member lynched, but to everyone else, he was gamethrowing.

People could think he's jester, and he could say that he was revived by a magician.
The Magician can also confirm this.

Gonna add why it's not a nerfed ret in the actual thing...
I make role ideas... most of them apparently stink.

Except maybe these ones. Spoiler: Alchemist
Magician
Soul taker


I've been gone for a while. What have I been doing you may ask?
Spoiler: Image
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Re: Magician (Town/Support)

Postby GuldenFlame » Thu May 26, 2016 5:53 pm

I feel bad for whoever said No on the poll. XD
I make role ideas... most of them apparently stink.

Except maybe these ones. Spoiler: Alchemist
Magician
Soul taker


I've been gone for a while. What have I been doing you may ask?
Spoiler: Image
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Re: Magician (Town/Support)

Postby RetralMega » Thu May 26, 2016 5:56 pm

GuldenFlame wrote:I feel bad for whoever said No on the poll. XD

Omfg. I didn't even notice a poll. Best fucking poll I've ever seen for a thread.
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Re: Magician (Town/Support)

Postby Adreamcar222 » Thu May 26, 2016 6:05 pm

GuldenFlame wrote:
RetralMega wrote:
Migzypoo wrote:
RetralMega wrote:No.

This would fuck up Trials. We don't need a bunch of gamethrowing reports because someone got switched in Mafia and ratted everyone out.

Obviously, when someone in mafia would be switch, the switched person wouldn't be able to see the other mafia. Just themselves.
And then I'd suggest the rest of the mafia to "know" he was switched out somehow.

That would prevent any trial problems right?

No. The switched person who was Town could say: "I'm Blackmailer." and get the Mafia member lynched, but to everyone else, he was gamethrowing.

People could think he's jester, and he could say that he was revived by a magician.
The Magician can also confirm this.

Gonna add why it's not a nerfed ret in the actual thing...


With this it's WAY TOOO EASY TO GAMETHROW AND IT IS KINDA A NERFED RET
I AM THE PERSON YOU'VE BEEN LOOKING FOR!!!!
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CHECK OUT MY ROLE - THE ELIXOR GIVER!!!
http://www.blankmediagames.com/phpbb/viewtopic.php?f=27&t=43091
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Re: Magician (Town/Support)

Postby Adreamcar222 » Thu May 26, 2016 6:07 pm

Migzypoo wrote:Comments so far:
this is NOT a underpowered version of the ret. This grants the ability of the medium to 2 people (the dead, and the one who you swapped with) + allows you to find an evil/mafia character. effectively ratting them out. Of-course if you take over a mafia, you should not be able to see the rest of the mafia. same for vampires.

I already know a few tactics to know 100% certain whether the dead person is truly who they say they are. But are still hard to execute. So I find this decently balanced. (basically the jailor needs to give out passwords to people he jails. When they die, medium can use these passwords to prove himself. Same goes for this dead person that gets revived. (I tend to use things like ([player number]+3)*2 ).

In general, I like this role... it sounds really fun. and I don't easily say that from a character design ^^

question:
What happens with characters that have day abilities? Like the mayor or jailor?
Does the dead character have the ability to use their day ability?

Does the dead character see the person's will?
Does the dead character see the exe's target?



Ok then its just an OP medium remake
I AM THE PERSON YOU'VE BEEN LOOKING FOR!!!!
Image

CHECK OUT MY ROLE - THE ELIXOR GIVER!!!
http://www.blankmediagames.com/phpbb/viewtopic.php?f=27&t=43091
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Re: Magician (Town/Support)

Postby GuldenFlame » Thu May 26, 2016 9:26 pm

3 Things for you Adreamcar222

1: refrain from using large letters constantly.
2: Please put all your comments in one reply.
3: your comment where you advertised your role has been reported.

Otherwise, mind giving your thoughts on how it's an OP medium remake/Nerfed ret.
I make role ideas... most of them apparently stink.

Except maybe these ones. Spoiler: Alchemist
Magician
Soul taker


I've been gone for a while. What have I been doing you may ask?
Spoiler: Image
User avatar
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