Drunk - Neutral (Evil)

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Drunk - Neutral (Evil)

Postby TirelessTraveler » Fri Jan 13, 2023 6:54 pm

Drunk - Neutral (Evil)
Attack: None
Defense: None
Priority: 3

Abilities:
- Intoxicate a player

Attributes:
- While Intoxicated any players who visit you will also become Intoxicated
- Intoxicate: Anybody who visits an Intoxicated player without attacking will be redirected to whoever the Intoxicated player visits
- Redirected players will be aware they were redirected

Investigative Results:
- Sheriff: Suspicious
- Investigator: Framer Vampire Jester Drunk Hex Master
- Consigliere: Your target smell of alcohol, they must be the Drunk

Other things:
Spoiler: Mechanics:
- Intoxication lasts for one night
- Intoxication effects happen the night after you are visited by Drunk
- If the intoxicated visits two people, redirects visit the first
- If an intoxicated doesnt/cant visit, all visits will proceed to happen on them
- Goal: Survive to see the Town lose the game

Must Kill: Town
Wins with: Everybody else

Messages:
- "You were warded off by an awful smell"

Achievements:
- The Drunk (1 win), Intoxicated (5 wins), Beer Belly (10 wins), Alcoholic (25 wins)
- Hangover (Become intoxicated)
- Tavern (Intoxicate 5 players at once)
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Re: Drunk - Neutral (Evil)

Postby cheeseandtomatos » Fri Jan 13, 2023 11:49 pm

This sounds interesting, although confusing. Since the investigative results are framer/vamp/jest/hm anyways, what about changing the invest results of some who is intoxicated? It only lasts one night, so the investigator would have to invest in the same night the player was intoxicated. Sheriffs shouldn't be affected, since the role is super weak anyways.
sometimes when my mother isn't home i go into the backyard, bury myself, and pretend i am a carrot

I sometimes go as burn
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Re: Drunk - Neutral (Evil)

Postby TirelessTraveler » Tue Jan 17, 2023 9:53 am

cheeseandtomatos wrote:This sounds interesting, although confusing. Since the investigative results are framer/vamp/jest/hm anyways, what about changing the invest results of some who is intoxicated? It only lasts one night, so the investigator would have to invest in the same night the player was intoxicated. Sheriffs shouldn't be affected, since the role is super weak anyways.


Someone who is Intoxicated will have the same Investigator results as they already had, but Investigator will be checking whoever they visited, so it wouldn’t matter
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