Dignitary - Neutral (Evil)
Summary: You are a secret criminal who uses your popularity to call for assistance.
Attack: None
Defense: Conditional Basic
Unique: No
Priority: 1 (Highest)
Roleblock Immunity
Control Immunity
Abilities:
- At night you may call upon 1 of 4 of favors.
- After choosing a favor, you may select two people. The effect of the favor will be applied to them if possible.
- You may not use the same favor twice in a row.
Attributes:
The favors are:
Revolt: Protective roles will fail to use their ability on others.
Masquerade: Investigative roles will fail to acquire information on any target.
Silent Night: Killing roles will be unable to attack.
Barricade: Support roles will be unable to use their abilities the following night.
Investigative Results:
Sheriff: You cannot find evidence of wrongdoing. Your target seems innocent.
Investigator: Your target could be a Framer, Vampire, Jester, Hex Master, or Dignitary.
Consigliere: Your target gets what they want. They must be a Dignitary.
Goal: Live to see the Town lose.
Notifications:
For Dignitary:
You have decided to call for [favor].
You have instead decided to call for [favor].
You caused a protest. Any Protective roles you selected were unable to target others.
You cut the power. Any Investigative roles you selected failed to receive information.
You sabotaged the town weapons. Any Killing roles you selected didn't attack.
You blocked off the roads. Any Support roles you selected will be unable to use their abilities the following night.
For Protective roles:
You took part in a protest. You refused to target others.
For Investigative roles:
You failed to properly investigate your target.
For Killing roles:
Your weapons appear to be broken. You took the night to fix them.
For Support roles:
You were stopped in your tracks by a fence. You were unable to use your ability.
Additional Information:
Revolt will affect Town (Protective), Mafia (Deception), and Potion Master (healing).
Masquerade will affect Town (Investigative), Consigliere, Witch, Coven Leader, and Potion Master (revealing).
Silent Night will affect Town (Killing), Mafia (Killing), Medusa, Poisoner, Potion Master (killing), holder of the Necronomicon, Neutral (Killing), and Pestilence.
Barricade will affect Town (Support), Consort, Blackmailer, Necromancer, Hex Master, and Pirate.
Bodyguard and Doctor can still protect themselves when Revolt is used. Guardian Angel is unaffected by Revolt.
Mechanics:
You will lose your defense after being attacked.
Favors count as Roleblocks.
If one of your targets is jailed, the other will still be affected.
Jailed targets will not be informed you attempted to use a favor on them.
Favors ignore Roleblock Immunity.
Silent Night will only prevent Arsonist from igniting, not dousing.
Credits to Wave for helping me rework this :D
Old version:
Spoiler: