You are a powerful seer with a gift for finding one's secrets.
Psychic
Alignment: Town Investigative
Attack: None.
Defence: None.
Unique: No.
Abilities:
Every night, select a player and remember their victory conditions; the next night, compare your first and second target to determine whether their victory conditions are compatible.
Attribute:
You have Astral visits.
If your target is Framed, their results will appear as a member of theMafia.
If your target is Hexed, their results will appear as a member of the Coven.
You will not be fooled by a Doused target.
You will not be fooled by a Detection Immune target.
You can not compare a revealed Mayor.
Mechanics:
Every night, you can select a target without appearing to visit or receiving notable feedback. The following night, your second target will be compared to your first - you will know whether or not the two targets could theoretically win the game together.
Your third target will be compared to only your second target, and so forth.