Role Idea - Swordsman(Neutral Killing)

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Role Idea - Swordsman(Neutral Killing)

Postby Rydog2607 » Fri Nov 05, 2021 4:28 pm

Role Name:
Swordsman

Role Alignment:
Neutral(Killing)

Abilities:
- Can brandish and use a weapon

Attributes:
- If you use the rapier, you get basic defence and kill your target.
- If you use the knife, your target's death is hidden.
- A hidden death does not show the person has died until the person is put on the stand, or they were visited.
- If you use the Bayonet, you shoot the person and stab whoever visited them

Notifications:
- You have decided to brandish your [weapon]
- You changed your mind
- You have instead decided to brandish your [weapon]
- You have decided to use [weapon] on [target]
When Attacked
- You were attacked but your rapier protected you

Goal:
- Kill everyone who opposes you

Win Conditions:
Same as other NK

Special Attributes:
- Night Immune(when you use the rapier)

Investigator Results:
Sheriff - Your target is not suspicious.
Investigator - Your target could be a Vigilante, Veteran, Mafioso, Ambusher, Pirate, or Swordsman!
Consigliere - Your target is a specialist with pre-modern weaponry, they must be a Swordsman!

Achievements:
Kitchen Knife - Win a game as Swordsman
Dagger - Win 5 games as Swordsman
Rapier - Win 10 games as Swordsman
Bayonet - Win 25 games as Swordsman
Trifecta - Use all 3 weapons in one game
Duel of Fates - Duel a pirate
Stabbed in the foot - Kill yourself
Mine's bigger - Attack a serial killer
Brang a sword to a knife fight - Die to a Veteran
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Re: Role Idea - Swordsman(Neutral Killing)

Postby WaveAqualei » Sun Jan 16, 2022 1:37 pm

Is this Unique?
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Re: Role Idea - Swordsman(Neutral Killing)

Postby Soulshade55r » Sun Jan 16, 2022 5:31 pm

Rydog2607 wrote:Attributes:
- If you use the rapier, you get basic defence and kill your target. So bassically SK, ALSO the immunity thing makes this the best option by far in most situations
- If you use the knife, your target's death is hidden. like Janitor? This is alright imo, but having no immunity makes the class chosing something else weak also does this action kill?
- A hidden death does not show the person has died until the person is put on the stand, or they were visited. So this doesn't kill nor give you immunity?? seems useless
- If you use the Bayonet, you shoot the person and stab whoever visited them Rampage for no immunity? also a good option i guess.


Role seems all over the place and confusing imo.
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Re: Role Idea - Swordsman(Neutral Killing)

Postby Brilliand » Sun Jan 16, 2022 7:45 pm

I don't see any roleblock immunity. This role doesn't have defense when it's being roleblocked, correct?
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Re: Role Idea - Swordsman(Neutral Killing)

Postby Soulshade55r » Sun Jan 16, 2022 9:34 pm

Brilliand wrote:I don't see any roleblock immunity. This role doesn't have defense when it's being roleblocked, correct?

I mean theirs no reason to chain RB this role but it's gonna be somewhat easy to accidently RB this role and then theirs no kills which will catch them out.
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Re: Role Idea - Swordsman(Neutral Killing)

Postby Rydog2607 » Tue Jan 18, 2022 2:38 am

WaveAqualei wrote:Is this Unique?


This role is Unique yes, I will add that to the role descriptions.
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Re: Role Idea - Swordsman(Neutral Killing)

Postby Rydog2607 » Tue Jan 18, 2022 2:51 am

Soulshade55r wrote:So bassically SK, ALSO the immunity thing makes this the best option by far in most situations


This isn't ALWAYS the best option.
The Knife allows you to be hidden while still getting 1kpn
and the Bayonet allows you to get slightly less than 2kpn
The Rapier just gives you defence instead of those other two great abilities.

Soulshade55r wrote: like Janitor? This is alright imo, but having no immunity makes the class chosing something else weak also does this action kill?
So this doesn't kill nor give you immunity?? seems useless


Those are both part of the same ability. When you kill someone, that death is not shown until that player is put on the stand or is visited, to which the kill is revealed then.

Soulshade55r wrote:Rampage for no immunity? also a good option i guess.


Yep
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Re: Role Idea - Swordsman(Neutral Killing)

Postby Soulshade55r » Wed Jan 19, 2022 10:44 pm

Rydog2607 wrote:
Soulshade55r wrote:So bassically SK, ALSO the immunity thing makes this the best option by far in most situations


This isn't ALWAYS the best option.
The Knife allows you to be hidden while still getting 1kpn
and the Bayonet allows you to get slightly less than 2kpn
The Rapier just gives you defence instead of those other two great abilities.

Soulshade55r wrote: like Janitor? This is alright imo, but having no immunity makes the class chosing something else weak also does this action kill?
So this doesn't kill nor give you immunity?? seems useless


Those are both part of the same ability. When you kill someone, that death is not shown until that player is put on the stand or is visited, to which the kill is revealed then.

Soulshade55r wrote:Rampage for no immunity? also a good option i guess.


Yep


It does run into the option of being Sk with more options which making the only unique aspect of Sk being that they can't be rb'd.
Overall it's a pretty creative idea but i disagree with the base concept of a nk who can be killed by basic attacks and one that also invalidates another role.
The concept of having multiple ways to kill and a clean is nice though.
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Spoiler: Town: Jailor
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Coven: Necromancer
NC: Pirate
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