You are a skilled swordsmith with a grudge against a town that has wronged you.
Blacksmith
Alignment: Neutral Chao
Unique: yes
Attack: Basic - Defense - Basic
INVESTIGATIVE RESULTS
Sheriff: You could find no evidence of wrongdoing. Your target seems innocent.
Investigator: Your target could be a doctor, disguiser, serial killer, potion master, or blacksmith.
Consig/CL/Witch: Your target crafts swords. They must be a Blacksmith!
HOW IT WORKS
Abilities: Starting on night 1, choose a player at night to give a sword to.
You must wait one night between giving swords.
You may do this 3 times.
Attributes:
People with swords will deal a basic attack to whoever they next visit.
If you select someone that cannot visit at night, you will be notified and will get the sword back.
Evil roles will be notified that they recieved a sword. Killing roles, including town killing, will have the choice to use the sword or their normal killing ability the following night.
If they choose not to use it, you will get the sword back.
Goal: Live to see the town lose the game.
Messages
You chose to give (name) a sword.
You were cut down by a blacksmith's sword. You have died!
(Name) died last night. They were cut down by a blacksmith's sword.
You found a sword at your doorstep.
Would you like to use the sword tonight?
Your target has no idea how to use this. You decide not to waste your time.
You got one of your swords back. It seems your target didn't want it.