Dimethyltryptamine99 wrote:Cabohhh wrote:Dimethyltryptamine99 wrote:-You MAY destroy all evidence of how that player died
This is essentially Janitor, but with unlimited uses.
If you had read the post properly, you would realize that is not the case. Perhaps that particular quote is a little confusing, would you word it differently? But "how that player died" = the way they died. Nothing in that quote mentions anything about their identity being wiped. So please, read the post properly next time before making completely invalid comments.
I'm going to put my personal feelings about you aside.
Obscuring how a player dies would be useless, because your "Framer" would be the only role in the game which could change the notification for how someone dies. Changing the death notification has some use, but just removing it is useless because Town would come to the conclusion that "Oh it was removed by a Framer, probs a mafia kill." It's a shot in the foot, and does virtually nothing. Of course, you could always use it on a random non-mafia target, but chances are that you won't get that lucky.
If there were MULTIPLE roles that could change the "Killed By" notification, then this rework would be somewhat decent. However, since there isn't, it's virtually useless.
Dimethyltryptamine99 wrote:Cabohhh wrote:Dimethyltryptamine99 wrote:By contaminating a crime scene, you MAY change how it appears that your target died.
This is Benn3's Pseudocider.
Benn3 posted the Pseudocider about 5 days after I made the original post for this rework. I am simply just reposting it to get it brought up again. Anyway, Psudocider is a horrible role as this ability is to weak to function as a standalone-role.
So is this.
In theory, the ability is cool, but in a ranked setting, it's virtually useless. The only other killing roles in Ranked are Vigilante, Veteran, and Jailor. Jailor could easily verify the validity of the death, Veteran is a shot in the foot if there is another veteran, and the next day when a Vigilante doesn't die of guilt, they'll realize that there wasn't actually a Vigilante kill.
Also, your entire argument that "Benn3 copied my idea!" is predicated on the fact that they actually read your crap. Kinda narcissistic.
Moving on...
Dimethyltryptamine99 wrote:Cabohhh wrote:Dimethyltryptamine99 wrote:Also, I believe the previous Disguiser was underpowered and was never functional enough as a role on its own, so I've implemented it in this role. This role has a passive ability, (which they can change at any time) to change the role they appear as on their deathbed. Creating even more deception among the town.
This is dumb. Since there isn't a mafia visit, it would completely mess up town's numbers. At least with Forger, there's a mafia visit, but with this, you just make mafia seem like town.
You're saying that like its a bad thing when it really isn't. Why does a Mafia visit matter? The only role that can see visits is Spy, which is a terrible role anyway. So weather or not this function has a visit is completely irrelevant. And the role still appears to visit when contaminating a crime scene and framing someone, so its not like this role is immune to Lookout. Being able to appear as another role upon your own demise is a very useful and needed attribute, but is not powerful enough on its own. "you just make mafia seem like town" Duh thats the point its a Mafia deception role for a reason
This ability was removed, and for good reason. It is neither useful nor a needed attribute.
In a Ranked setting, it's completely useless.
As I stated, the only other killing roles in Ranked are Vigilante, Veteran, and Jailor.
If a Jailor executes you, then you'll die, but then the Jailor will realize that they didn't lose their executions, and point you out as a Framer.
If a Vigilante shoots you, then you'll die, but the Vigilante won't die of guilt, and point you out as a Framer.
If a Veteran shoots you, and you claimed a role that gave your target notifications, then Veteran will realise that there wasn't a notification to them, and point you out as a Framer.
In all of these situations, you will get found out within one night of dying.
Sure, in All Any, you
could do this. In All Any (Or really, any gamemode where there's more than 4-5 killing roles), it would have more of an impact.
I'm also interested in how you would frame another player for the death of a town member. The only thing that slightly resembles what you're proposing is the current Disguiser met with a Lookout.
TL;DR: Is it viable?
Not in Ranked, maybe in other gamemodes.
Would I support this role?
With certain changes, yes.