Role Name:
The Bootlegger
Role Alignment:
Mafia Support
Abilities:
During the night, make a drink in your house.
Depending on the drink given, your chosen target will be given a buff or debuff.
Your visits can be seen by Lookouts and Spies.
If there are no more kill-capable Mafia roles, you will become a Mafioso. (Without TMK)
Attributes:
There are four types of alcohol you can make:
- Vodka: Your target loses the ability to specifically target a player, but will now use their ability on two people (Only Mafia can be targeted with this ability.)
- Strong Whiskey: Your target will be granted Basic defence for the night. The attacker will not learn that their target was too powerful to kill, and your target will be too drunk to learn that they were attacked.
- Gin: Your target will be confused for two nights. They will still get their results, but they will not know who they targeted.
- Molotov Cocktail: Deal a Powerful attack to a chosen target. You can only make one Molotov per game.
After a player has drank, they cannot drink again for two nights due to the hangover.
Gin and Molotov Cocktails can only target non-Mafia players.
You will spend one night to make a drink.
Notifications:
Bootlegger:
You will spend one night making [Drink].
You will give [Position] [Drink].
You will instead give [Position] [Drink].
You have decided not to give anyone drinks.
You have used your Molotov Cocktail. You may not make any more.
Player:
You were given Vodka by a Bootlegger! You targeted two random non-Mafia players.
You were given Strong Whiskey by a Bootlegger!
You were given Gin by a Bootlegger! You are now confused.
You were given Gin by a Bootlegger yesterday. You are still confused.
You were set on fire by a Bootlegger's Molotov Cocktail! (If killed)
Spy:
Your target was given drinks by a Bootlegger!
Your target was set on fire by a Molotov Cocktail!
System:
[Position] was set on fire by a Molotov Cocktail.
Goal:
To kill all who would oppose the Mafia.
WinCon:
Standard Mafia WinCon.
Special Attributes:
If you target a Spy with Gin, the mafia visits will be scrambled. At least one visit will be correct.
If you target a Psychic with Gin, their foretell will be scrambled. There may be no evil people on odd nights, and there may be no good people on even nights.
If you target a Retributionist/Necromancer with Gin, they will keep the same graveyard target, but their zombie will target someone random.
Investigator Results:
Sheriff: Your target is suspicious!
Investigator: Doctor/Disguiser/Serial Killer/Potion Master/Bootlegger
Consigliere: Your target illegally distributes alcohol for the Mafia. They must be a Bootlegger!