by sunbird1002 » Mon May 24, 2021 4:31 am
Roles which start in the graveyard I like, and perhaps ToS has changed a great deal since last time I played. But isn't this role a bit like RNG? Like, a colossus who randomly attacks players is rewarded equally to one who tries to critically think through their strategy, because there is no way of knowing who has the crystals, and the players don't know who have the crystals either. That's one thing I dislike about this role. A random number generator from 1 to 15 can play this role just as effectively as a strategic mastermind. (I did make this paragraph before I saw the day ability, but I think my point still stands. Sure, the day ability helps, like a sheriff's interrogation would, but its like a sheriff in which the people labelled 'not suspicious' and 'suspicious' changes every even night, and no long term reads can follow.)
(Remember this is just my POV, I may well be wrong.)
What would I suggest to be the direction for this role? (Remembering again that I am just 1 person!)
Well, I believe this. At the start of the night, the players are informed that "You have a Crystal from the Colossus!"
This could change the dynamic of this role. Now, people can just stay quiet about this, meaning the Colossus still has to guess who has a crystal off no information. Perhaps that will remain the meta. But maybe people might claim they have a crystal for a doctor or bodyguard to come save them? People don't know how many crystals have been broken! Maybe mafia can try and make plays by fake claiming to have a crystal, thus attracting away nessesary medical attention to other roles. It at the very least means that the colossus needs to look at chat to figure out if there are any likely suspects to attack.
Name:
Harvey GreaterSuspicion Level:
HighFavourite Occupations:
Transporter, Investigator, JesterLeast Favourite Occupation:
Mafioso, Consort, EscortMost recent Role Idea:
Soothsayer