Midio7 wrote:Your idea makes basically the Jailor to just interrogate their target, which makes sense Lore Wise. Also, the most popular Nerf Idea is making him not be able to jail 2 times in arrow, what do you think of this?
No, chain jailing to protect targets isn't a major issue, chain Jailing to prevent Mafia from killing is, but that can be fixed in other ways. I agree with what CapWarrior has suggested, as I have suggested something similar. Jailed targets should be able to get targetted. No reason why someone shouldn't be able to murder them after they come outta their jail for the night or why a Sheriff can't peek around their house. Jailor should still keep his unstoppable attack though, so doctors cannot heal if Jailor is executing. But Doctor can still heal a Jailed target if they are attacked afterwards. Please keep the 3 executes though, 3 executes is fine and reducing the amount of executes would just make the role more boring in other game modes.
CapWarrior2 wrote:As a side note,
What would be everyone's thoughts on letting Jailed targets be able to do their actions? (Not get roleblocked) This should do the same thing as the protecting but could have more side effects then just removing the targets defence. For example it would be alot easier for the Jailed target to be not impacted at all by being Jailed, or even this being a benefit in some circumstances where the Jailed target can be influenced to choose their target by the Jailor.
Would be fun, but not really needed and doesn't make a lot of sense. Jailing should take up more then half the night. Let us say a target remains Jailed for 7 hours and then they get released. Should the jailed target really have enough time to go and kill, invest, heal someone etc... imo NO, doesn't make sense.
syjfwbaobfwl wrote:I would also remove the rb, even if it doesn makes sense lore wise, you have escort for things like that
Reduce executions to 2, and only make that the target is rbed if they get executed
Yes but the point is that the Jailor is meant to be unique and more powerful than any other town role. We shouldn't be nerfing Jailor to make it on par with Vigilante, Veteran etc. Mayor and Jailor, we need these roles to be more powerful. There's always a hierarchy in life. 2 Executions would be boring in other game modes like All Any, so no thanks.