Grunt (Mafia Support)

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Grunt (Mafia Support)

Postby esotericzoomerr » Sat Dec 19, 2020 11:26 pm

Role Name:
Grunt

Role Alignment:
Mafia Support

Abilities:
- Select a mafia member to help them with their night duty.

Attributes:
- Selecting a Mafia member will boost the priority of their night ability.
- When boosted, priority of their night ability is set to 0 (bypassing every role in the game).
- This ability has 2 uses.
- Unique

Goal:
Kill anyone that will not submit to the Mafia.

Win Conditions:
Wins With:
Mafia
Witch
Survivor

Must Kill:
Town
Arsonist
Serial Killer
Werewolf
Vampires
Coven
Plaguebearer
Pestilence
Juggernaut

Additional Information:
The main strategical advantage to a Grunt would be using their night ability on a Mafioso, if used it would beat Veteran's, Transporters, Escorts, Bodyguard's/Doctors, and Witch, however this function can work pretty decently with the random mafia as well.

I made the executive decision of making the Grunt unique as having 2 of them has no positives for Mafia.
Last edited by esotericzoomerr on Sun Dec 20, 2020 1:42 am, edited 1 time in total.
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Re: Grunt (Mafia Support)

Postby CapWarrior2 » Sun Dec 20, 2020 1:21 am

All this role would do is make their target do their ability before they get rbed, transed, controlled. Also it wouldn't bypass doctors, bodyguards as doctor still makes their target have defence, and bodyguard will still attack their attacker. It's just that it happens earlier on the night.
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Re: Grunt (Mafia Support)

Postby esotericzoomerr » Sun Dec 20, 2020 1:40 am

CapWarrior2 wrote:All this role would do is make their target do their ability before they get rbed, transed, controlled. Also it wouldn't bypass doctors, bodyguards as doctor still makes their target have defence, and bodyguard will still attack their attacker. It's just that it happens earlier on the night.

Maybe not bodyguard but it absolutely beats doctor from my understanding, if the attack happens before they give defense to their target, their target dies, and even in the case where I'm wrong, being able to bypass transporter, witch, and escort is very versatile
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Re: Grunt (Mafia Support)

Postby syjfwbaobfwl » Sun Dec 20, 2020 9:04 am

This can cause many non-sensical results, like with consort being controlled into themselves, it would have to ignore RB inmunity?
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Re: Grunt (Mafia Support)

Postby Soulshade55r » Mon Dec 21, 2020 12:45 am

syjfwbaobfwl wrote:This can cause many non-sensical results, like with consort being controlled into themselves, it would have to ignore RB inmunity?

That would also mean it's control immune as control immunity does exist
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NE: Witch
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NC: Pirate
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Re: Grunt (Mafia Support)

Postby CapWarrior2 » Mon Dec 21, 2020 3:49 am

esotericzoomerr wrote:
CapWarrior2 wrote:All this role would do is make their target do their ability before they get rbed, transed, controlled. Also it wouldn't bypass doctors, bodyguards as doctor still makes their target have defence, and bodyguard will still attack their attacker. It's just that it happens earlier on the night.

Maybe not bodyguard but it absolutely beats doctor from my understanding, if the attack happens before they give defense to their target, their target dies, and even in the case where I'm wrong, being able to bypass transporter, witch, and escort is very versatile


Think about it this way. Does CL with necromonicon doe to BG?

Yes it dies and that means so will the Grunt target
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