Role Name: Intimidator
Role Alignment: Mafia (Support)
Abilities:
- Choose one person to scare visitors away from at night.
Attributes:
- All Town visitors to your target will be scared off, effectively roleblocking them.
- Mafia, Coven, and Neutral roles will not be scared off.
- You only have 3 charges of your ability.
- You will be informed of how many people you scared off when using your ability.
Notifications:
- You have decided to scare visitors away from [Player]'s house tonight.
- You have instead decided to scare visitors away from [Player]'s house tonight.
- You scared someone away from [Player]'s house.
- You were scared away by an Intimidator!
Goal:
Same as other Mafia roles.
Win Conditions:
Same as other Mafia roles.
Special Attributes:
- No attack or defense
- Access to Mafia chat, knows who the other Mafia members are
Investigator Results:
Sheriff - Suspicious!
Investigator - Your target is a "tough guy". They must be a Sheriff, Executioner, Werewolf, Poisoner, or Intimidator.
Consigliere - Your target is a bodybuilder with a side job working for the Mafia. They must be an Intimidator.
Additional Information:
I'm considering changing the role to make it where it can only scare off one subalignment each night. For instance, you'd have to choose whether to scare TPs or TIs off of a target if you know that both will be visiting them.