Role idea: The Deputy

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Role idea: The Deputy

Postby picklepower » Sat Sep 26, 2020 12:21 pm

Alignment: Town(killing)

Attack: Basic

Defense: None

The sheriff’s brazen right hand man.

The deputy can choose a player to detain in the day, at night, they can talk to the player they detained, however the detained player can still with one exception, preform there roles ability. The deputy can choose to either: Track, Interrogate, Roleblock, Investigate, Protect or Execute the detained player. Unlike jailed players, things can happen to the detained player at night.
Each of the abilities the deputy can use can only be used ONCE. If the deputy decides to execute the detained player, the player will be attacked with a basic attack, If the deputy protects the player, they are granted a powerful defense. If the deputy executes a town member, they can no longer use any abilities and will shoot themselves the following night.
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Re: Role idea: The Deputy

Postby RiceHatMan » Sat Sep 26, 2020 12:32 pm

Well, this is literally a semi-Jailor. It fills the same role as the Jailor, as Jailor is a jack-of-all-trades, similar to this role. It's an okay role, just not that suitable for ranked.
I would like to remind your that role ideas go in the Role Ideas sub-forum, and not in the Suggestions forum.
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Re: Role idea: The Deputy

Postby Flavorable » Sat Sep 26, 2020 12:43 pm

Moderator Message: Moved to correct subforum.
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Re: Role idea: The Deputy

Postby Brilliand » Sat Sep 26, 2020 3:45 pm

Way too powerful. How is this the "sheriff's right hand man"? Sheriff, one of the weakest Town roles, has a subordinate that's a semi-Jailor? :P
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