Lookout little rework
Lookout is a strong role and one of the hardest roles to make a good fake claim with, closely to impossible in current Jailor meta. Town usually decides to hang you if you didn't watch Jailor night 1, and even if there is no Jailor, some people can still type something like "tplo on me if no jailor" and request for results from lookouts.
Developers suggested (patch 3.2.5) to limit Lookout's possibilities to see only 3 visitors at maximum. I thought it would be like this, but name appearing is actually just based by RNG. I hardly disagree with this change, random elements for the game are bad.
Intention of suggestion were those:
1. In case if developers decide to change Lookout (again).
2. Make more claim-space for evils. Evils will have more time to prepare to make a fake Lookout's last will.
3. A little nerf to Jailor meta, same argument: it gives more time for evils to prepare to defend themself.
Main Suggestion:
I think Lookout should work like this:
At night 1, Lookout can visit someone to see how many visitors were on target.
At night 2, Lookout starts to identify visitors on previous target (the message will appear in the beginning of night), and has an ability to visit same or other target.
At the end of night 2, he will identify visitors from night 1 and will see how many visitors were on same or other target night 2.
And so on. Basically, Lookout gets delayed results.
Example of messages in-game:
Night 1
You have decided to watch John Hathorne tonight.
There were 3 visitors on the current target.(end of the night)
Night 2
You are attempting to identify visitors on previous target.(beginning of the night)
You have decided to watch John Willard tonight.
There were 2 visitors on the current target. (end of the night and further on)
Mary Warren visited previous target.
Thomas Danforth visited previous target.
Giles Corey visited previous target.
Secondary suggestion, part 1:
I can suggest to add fast identification for Lookout. If Lookout sees same visitor from previous night (as unidentified) and current night, he will be able to see the visitor on every next nights. But that's probably too much for the role, do you think this should be added? Or not?
It will look like this:
Night 1
You have decided to watch John Hathorne tonight.
There was 1 visitor on the current target.
Night 2
You are attempting to identify visitors on previous target.
You have decided to watch John Willard tonight.
There were 2 visitors on the current target.
Giles Corey visited previous target.
Giles Corey visited current target.
(and unidentified person that visited current target that will be uncovered for Lookout on next night)
Secondary suggestion, part 2:
I also think, we can remove the counter of visitors on current night. It can be still be serious part of Jailor meta, since Lookouts can whisper Jailor how much people visited the Jailor and then share results on day 3 with names. However, it can be countered with: killing Lookout N2 who whispers to Jailor day 2; making a lucky guess of numbers of visitors; teamplaying with mafia member, both of you whispering the Jailor the same number of visitors.
Lookouts can(not?) identify visitors after they die. (not sure about this, I just think it probably will make Medium more useful)
Some details:
If escort/consort role blocks Lookout, second one won't be able to see amount of visitors on current target and there will be no attempt of identification on next night.
Lookouts will be still able to identify visitors from previous night when they get role blocked, witched or jailed.
Describe what should be added or removed, and what do you think about secondary suggestions. Thank you!