Neutral Evil
Abilities:
- Each night you may target a player, you will know the exact roles that visited that player, ignoring repeated actions.
- Each night, after the first, you will repeat all actions performed onto your last target onto your new target.
- Each day, you may choose to forget all actions from the last night.
- Any feedback/actions that affected a target you're imitating will be given to you. e.g. Repeating a BG protect will kill the Husk.
Attributes:
- A lookout will see the Husk visit, not the names of who they imitate.
- If an ability would inherit a Spy bug result, it will still give that result when a Husk imitates visitors.
Example Scenario
N1: Husk targets A. Lookout, Sheriff visited.
N2: Husk targets B. Bodyguard + Mafioso visited. -> "Your target is not suspicious" "John Proctor and Abigail Hobbs visited your target".
N3: Husk targets C. Husk dies to BG. C is notified of being attacked and protected.
Thoughts? Be gentle uwu