Role Name:
Ally
Role Alignment:
Neutral (Benign)
Abilities:
- You may form an alliance with a player at night.
Attributes:
- You must wait 1 night to form or break your alliance
- You may only have 1 alliance at a time
- If you or your ally is attacked, they are granted Basic Defense
- If you or your ally is attacked, you are granted Basic Defense
- If your target is attacked, you will also be attacked
- if you are attacked, your ally will also be attacked
Notifications:
[Ally]: You have selected to form an alliance with [Player] tonight.
[Ally]: You have decided to break your alliance.
[Ally]: Your ally was attacked last night!
[Ally]: You were attacked last night, but your ally has protected you!
[Player]: An Ally is forming an alliance with you.
[Player]: An Ally has formed an alliance with you.
[Player]: Your ally was attacked last night!
[Player]: You were attacked last night, but your ally has protected you!
Goal:
- Successfully survive an attack with your ally.
Win Conditions:
- You win with everybody
- You must survive an attack with your ally
Special Attributes:
Attack: None
Defense: None
Investigator Results:
Sheriff - Your target is not suspicious.
Investigator - WIP!
Consigliere - Your target will protect their friends to their last breath, they must be an Ally!
Achievements:
- "NOOOOOOO!" - Survive an attack without your ally
- WIP
Additional Information:
- The Ally is not a copy of the survivor. They do not have to live to the end of the game, they just need to survive one attack with their target. The Ally and their target will both receive the same attack value. But this does not mean they will both die or survive. A doctor can save the ally, but their target will die and vice versa.
- Explanation: If you survive a Powerful attack by being healed by a doctor, you ally will not survive because they only have Basic defense unless they are also healed or protected otherwise. Because your ally died, you dont win.
Lore:
- "You value your friends above all else and will live and die with them."
- WIP