Role Name: Druid
Role Alignment: Town Protective
Role Description:
The Druid can select two targets every night to grant Basic Defense. However, there is a catch: If the Druid dies, the two targets they were protecting on the night they died will be dealt a Powerful Attack.
Investigator Results:
Sheriff - You cannot find evidence of wrongdoing. Your target seems innocent.
Investigator - Your target could be a Doctor, Disguiser, Druid, or Serial Killer.
Consigliere - Your target has healing abilities that have a chance of backfiring, they must be a Druid.
Notifications:
The Druid will see a bonus message if they die: "Your magic got corrupted and you attacked your targets!"
If someone is killed by the Druid: "You were drained by a Druid! You have died!"
Goal: Lynch every criminal and evildoer.
Win Conditions: Wins with Town and Survivors.
Additional Information: This role adds some interesting aspects to the game. It nerfs the Jailor meta, and provides Town another way to kill suspects if the Druid heals the suspects then the Vigilante shoots the Druid (though this is a 2 for 2 trade).