Role Name:
Exposer
Role Alignment:
Neutral (Benign)
Abilities:
-Expose one person every night to find a connection to the Mafia.
-During the day, you may choose to denounce an exposed Mafia member.
Attributes:
-You may only denounce a Mafia member once.
-You may only denounce Mafia members.
-Once you denounce, you will gain Detection Immunity.
-You may not be protected or healed.
Notifications:
When choosing a person to expose:
You have decided to expose XXXXXX tonight.
If the target is Mafia:
You have exposed a Mafia member for their secrets!
If the target is anything else:
Your target does not have a connection to the Mafia.
When the Exposer denounces:
An Exposer has denounced XXXXXX as a member of the Mafia!
When a Town Protective targets the Exposer:
Your target is an Exposer. They have refused your protection.
Goal:
Successfully expose and denounce one Mafia member.
Win Conditions:
As long as you successfully denounce a Mafia member, you may win with anyone, including the Mafia.
You cannot win if you do not denounce a Mafia member.
Special Attributes:
Attack: None
Defense: None
You may not be protected or healed.
After denouncing, you will gain Detection Immunity.
The Godfather will appear to not be a member of the Mafia, making it impossible to denounce the Godfather.
Denouncing can be done any time during the Discussion phase.
Your denounced target does not have to be lynched for you to win.
You may win from death, as long as you do not die on the same numbered night of the day you denounced.
(Ex: you denounce a Mafia member day 5, but die night 5, therefore losing. If you were to have lived through the night, you would have won.)
If you have exposed a Mafia member, you may no longer use your night ability.
If an exposed Mafia member dies, you must find a new Mafia member.
If there are no more Mafia members alive, you can no longer win as an Exposer and you will become a Survivor with no vests.
Investigator Results:
Sheriff - Before denouncing: Your target is suspicious! / After denouncing: Your target is not suspicious.
Investigator - Your target could be a Framer, Vampire, Jester, Hex Master, or Exposer. (obviously, non-Coven game modes would omit Hex Master.)
Consigliere - Your target holds a grudge against the Mafia and will stop at nothing to expose them. They must be an Exposer.
Achievements:
None yet
Additional Information:
This role was intended to add risky, double-edged assistance for the Town. It is intentionally difficult to win with Exposer. This is because Mafia is difficult to win as even without the disadvantage of an Exposer. Making it too easy would be unbalanced.
The reason I gave them Detection Immunity is to connect with the role's goal. A Sheriff would not find a person ratting out the Mafia suspicious, would they?
My original idea was to give them basic defense because this role is incredibly hard to win as, so having defense would make it a little easier to win. They would then lose their Basic defense after announcing as a way for the Mafia to attempt to "exact revenge", per se.
Instead, this role does not have a defense, to require effort and skill to win. You must gain the trust of the town to not be suspected as an enemy, but at the same time, not pick up too much traction and become a Mafia target. Coming out as an Exposer is a bad strategy, too, as Exposers cannot be protected in any way. This also discourages Town Protectives from saying they attempted to target an Exposer, as this would expose the Exposer. This also presents an interesting trade-off for Jailors to make, as jailing the Exposer would protect them, but waste a Jail.
Lore:
Pregame: “You are an exiled Framer who wishes to expose the Mafia.”
Example Game:
Exposer; A = Mafioso; B = Town member; C = Town Member; D= Serial Killer
Every described happening only affects Exposer. Any other happenings have been ignored.
D1: nothing.
N1: Exposer attempts to uncover D's link to the Mafia, and is unsuccessful. (even though D is a killing role, he is not Mafia. Exposer is unsuccessful.)
D2: nothing.
N2: Exposer attempts to uncover C's link to the Mafia, and is unsuccessful.
D3: nothing.
N3: Exposer attempts to uncover B's link to the Mafia, and is unsuccessful.
D4: nothing
N4: Exposer attempts to uncover A's link to the Mafia, and is successful.
D5: Exposer denounces A, gaining detection immunity, and is one step closer to winning.
N5: Exposer is not killed.
D6: Exposer will now win, regardless of which faction wins.
If you have any questions, comments, or concerns, let me know! I'm open to constructive criticism, but will ignore bland "no" responses.
I am also fully aware that this role is not Coven-friendly. I will be working on an update that will make the Exposer target the Mafia by default, but if there is no mafia, he will target the Coven.
Also, if I ever contradict myself in this post, feel free to call me out. I was kinda sporadic when writing this and things I’ve changed in one part of the post might have not been changed in another part.
I worked really hard on this, please let me know what you think!