Role Name: Bomber
Role Alignment: Neutral (Killing)
Defence: Basic
Attack: Unstoppable
Abilities:
-Place or detonate a bomb in a player's house that will kill that player and that visits him. ((Town protectives will also be killed, and no healing will be applied)
Attributes:
-You may place a single bomb, or detonate a single bomb in a player's house each night.
-Visit a player at night to place a bomb in their house, visit them again to detonate the bomb.
-You may only have 2 bombs placed at any given time before having to detonate one.
-If a player with a bomb placed on them dies, then that bomb will return to your inventory. (I.e, if you had both bombs place, and a player with a bomb on them dies, you receive that bomb back).
-All players that visit the player when a bomb gets detonate in his house will die, regardless of Doctor or Bodyguard visits.
Investigations:
Sheriff - Your target is not suspicious.
Investigator -Your target could be a vigilante, veteran, mafioso, or n
Consig/witch/Coven Leader - Your target smells of gunpowder. Your target must be the bomber!
Kill message: You were blown up by a bomber! You have died!
Win Conditions:
Wins with:
-Bombers
-Witches
-Survivors
Must kill: everything else
Goal: Bomb everyone that would oppose you.
Other info: Placing and detonating a bomb has higher priority than transporting, meaning this role is unaffected by transporters.
What is the point of this role?
TP/LO on jailor meta has proven troublesome for mafia. The existence of this role, a cross between a werewolf and an arsonist, serves to discourage the jailor from claiming day 1, until the neutral killing role is confirmed. The consequence of jailor claiming day 1 in a bomber game would be the bomber placing a bomb in the jailor's house night one, and detonating it n2, which would kill the jailor, all TPs, and the lookouts, killing anywhere from 2-5 townies instantly, depending on how many TP/LOs were on the jailor that night. This would prevent jailor from claiming day 1, until serial killer/werewolf is confirmed day 2 or 3, or until arsonist is confirmed. This role is entirely unaffected by bodyguards and doctors, but still affected by veterans, and unlike arsonist, can only have two people "doused" at a time, and can only "ignite" one person at a time. To compensate for this, Bomber can "ignite", or blow up, more than one person at a time, by blowing up his target and whoever visits him. This along with some retri nerfs (I like the idea of vanilla townies, or even limiting retri revival to picking one player to revive at the start of the game, and then if you die before them, they won't get revived.), and framer buffs, and maybe even a forger rework (cuz rn, forger is just a worse janitor, as people never write wills on people trying to predict their roles, they just empty their will), would really balance out the game more. This is an antidote to jailor claiming day 1, and I have seen excellent ideas on here to nerf TS roles, because retributionist meta is kinda ridiculous. Players would have to work and whisper to find jailor/mayor roles rather than just claiming out loud.
Potential Nerfs/Buffs:
If the bomber blows up the jailor, the bomber will additionally blow up whoever the jailor jailed.
The bomber shows up as BG/GF/Arso/Bomber or even Framer/Jester/Vamp/Bomber
The Bomber can place up to 3 bombs before having to detonate one.