Role Name:
The Menace
Role Alignment:
Neutral (Chaotic)
Abilities:
- You pick one player and send a bloodletter to them each night, revealing or causing misconceptions with the information you know. You mark the player and learn their role. Investigative roles will see different results.
- If you decide to send bloodletters to someone else, you will blackmail the previous player, and they will know it was the Menace.
Attributes:
- Marked players show different results.
- Players will not know when they have been marked.
- You have Basic Defense.
Notifications:
You have sent a bloodletter to [Player name].
Goal:
On the same night or day after the player you sent a bloodletter to dies, you transform.
Role Name:
War, Horseman of the Apocalypse
Role Alignment:
Neutral (Chaotic)
Abilities:
- During Night you can deal a Powerful attack to all marked players by staying at home. The marks will stay after attacks.
Attributes:
- Your bloodlust grows, you gain astral when visiting the first and second player and you will leave a marking at both places.
- You have Invincible Defense.
Goal:
Kill those who would oppose you.
Special Attributes:
Unique Role
Investigator Results:
Sheriff - Your target is not suspicious.
Investigator - Your target could be a Bodyguard, Godfather, Arsonist, Crusader or Marked.
Consigliere - Your target is marked. They are the Menace.