Merge roles

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Merge roles

Postby doggydoodoo » Sun Mar 15, 2020 3:00 am

Can we merge the Former and Framer roles into some kind of really corrupt lawyer? Maybe even consig too
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Re: Merge roles

Postby Brilliand » Sun Mar 15, 2020 12:44 pm

This would result in players basically picking whether they want to be a framer or a forger, and sticking with that most of the game.

Framer and Forger don't synergize well when merged, because they want to visit different targets.

Consig is strong by itself; there's no need to merge or buff it.
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Re: Merge roles

Postby ScarfVendetta » Sun Mar 15, 2020 1:28 pm

doggydoodoo wrote:Can we merge the Former and Framer roles into some kind of really corrupt lawyer? Maybe even consig too

I like the idea. I think a Framer/Forger merge may have been suggested before, but it's still an idea that I'd support.

Both abilities are really useful in certain situations but not overpowered, so combining the two would give the player increased opportunities to make a good play. It would also make sense lore-wise that a counterfeiter working for the Mafia could both plant evidence and replace last wills with forgeries.

Consigliere has no business being involved with this, though.

Brilliand wrote:This would result in players basically picking whether they want to be a framer or a forger, and sticking with that most of the game.

Framer and Forger don't synergize well when merged, because they want to visit different targets.

Consig is strong by itself; there's no need to merge or buff it.


I think the combined role would work better if they could choose between framing and forging. There's no real need for them to play as one or the other; they could frame people until they find an opportune moment to use a forgery instead. The unity version also makes it much easier to give a role multiple choices for night abilities without the need to design a specialised UI like Potion Master and Hypnotist have, due to the layout changes.

I guess this new combined role should be unable to both frame and forge in the same night, and keep the limit of 3 forgeries.
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Re: Merge roles

Postby StrahmDude » Mon Mar 16, 2020 1:41 am

It's not like anyone reads wills anyway, so this will change two mediocre roles into one okay one. Now it won't suck if you get two of them.
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Re: Merge roles

Postby EgyptFalcon » Mon Mar 16, 2020 10:48 am

StrahmDude wrote:It's not like anyone reads wills anyway


Excuse you? This is not a principle to balance around.
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Re: Merge roles

Postby StrahmDude » Tue Mar 17, 2020 12:48 am

EgyptFalcon wrote:
StrahmDude wrote:It's not like anyone reads wills anyway


Excuse you? This is not a principle to balance around.

I was exaggerating for comedic effect. The forger is a nerfed Janfitor in 9/10 cases unless one wants to be creative. Most aren't. Framer never comes in to play most times, as their targets aren't usually investigated. They mainly exist as a way for some evils to claim they have been framed. The combination will make an actually ok role. Still the worst mafia role, but better.
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