Brilliand wrote:I've been lynched by an Executioner when I was Veteran before. If the Veteran *doesn't* kill any town, then it isn't too hard (and if they do kill town, then that sucks for the town). If the Veteran *does* get confirmed N1, then it's basically guaranteed that the Maf will save them for last and lynch them, so you're safer waiting around for that than you would be with any other role.
Transporter sucks, sure, but there are still some possible plays to make even then. (For example, accuse them of being maf confirmed by maf.)
Executioner is the easiest role overall, we don't need to remove the situations that make it job somewhat hard.
ShylokVakarian wrote:I understand the Vet reason, I really do, but Transporter is way harder to lynch than you think it is. It's very obvious when a Transporter is in play due to how few players use it strategically. That is to say, a Transporter is almost guaranteed to transport people every night, and since the targets get messages, and they usually let chat know, the town knows about the presence of a transporter (and sometimes two or more) by Day 2. This wouldn't be a problem for Exe if people ever tried to bluff their way through being a Transporter, which no one does.
ShylokVakarian wrote:Similar problem occurs with Vampire Hunter. Vampire Hunter is so rare (only appearing naturally in the Vampire gamemode and All Any) that practically no one questions the first Vampire Hunter claim, therefore making it near impossible to lynch.
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