Paranoid (Town Killing)
Posted: Wed Dec 04, 2019 7:20 pm
Town Killing roles are somewhat of a hard concept to build upon, especially since most of them are very similar to Vigilante or Veteran and/or are just weak roles to begin with so I've come up with one that I think I may have gotten some reference from a different game but I can't remember which. Any feedback or constructive criticism is grateful, thank you for your time.
Paranoid
Town Killing
Abilities: Select one or two targets at any time; if you die at any point they will die with you.
Attributes: If your kill were to end the game in a draw, the opponent will win by default (mafioso vs paranoid, Mafia will win)