Paranoid (Town Killing)

Suggest new roles or changes to current roles for the game here.

Paranoid (Town Killing)

Postby JacksonVirgo » Wed Dec 04, 2019 7:20 pm

Town Killing roles are somewhat of a hard concept to build upon, especially since most of them are very similar to Vigilante or Veteran and/or are just weak roles to begin with so I've come up with one that I think I may have gotten some reference from a different game but I can't remember which. Any feedback or constructive criticism is grateful, thank you for your time.

Town Killing

Abilities: Select one or two targets at any time; if you die at any point they will die with you.

Attributes: If your kill were to end the game in a draw, the opponent will win by default (mafioso vs paranoid, Mafia will win)

On-site Record: 5-0-3
Latest Town Game: 20C - Citizen - Win
Latest Scum Game: 19F - Consort - Loss
Last updated 23.02.20 AEST
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