Judge (Neutral Killing)

Suggest new roles or changes to current roles for the game here.

Judge (Neutral Killing)

Postby Transcender » Sat Nov 02, 2019 8:32 am

Role Name: Judge


Role Alignment: Neutral Killing


Defense: Basic


Attack: Powerful


Abilities: Determine if 2 people are worthy every night.


Attributes: Every night you may select two people (including yourself) to determine if they are worthy. If they are the same alignment, they are decided as worthy and neither die. If they are different alignments they are not worthy and both die. Judges cannot die from this but others still can.


Notifications:
n/a


Goal:
Eliminate anyone who stands in your path.


Special Attributes:
n/a

Investigator Results:
Sheriff - Your target is guilty.
Investigator - Your target could be Sherrif, Executioner, Werewolf, Poisoner, Judge.
Consigliere - Your target is taking the law into their own hands. They must be the Judge.
Last edited by Transcender on Sat Nov 02, 2019 3:00 pm, edited 1 time in total.
User avatar
Transcender
Recruiter
Recruiter
 
Posts: 1714
Joined: Thu Jan 31, 2019 1:44 pm
Location: FULLY DESCENDED

Re: Judge (Neutral Killing)

Postby koopi15 » Sat Nov 02, 2019 11:33 am

Too OP.
I think you should drop the roleblock immunity and make it so sub-alignments count too for example: P1 is Vigilante (Town Killing) and P2 is Serial KIller (Neutral Killing) They aren't the same algnment but the same sub-alignment so they still don't die. 2 people dying same night for not having the same main-alignment would be a very common thing and the roleblock immunity is unecassary and makes him unstoppable. Also might suggest dropping attack down to basic, he already has basic defence; that's also awfully powerful for a possible massacre of 2 people a night.
-Impossiblegend
Image
User avatar
koopi15
Medium
Medium
 
Posts: 164
Joined: Sun Feb 07, 2016 8:43 am

Re: Judge (Neutral Killing)

Postby ImposterK » Sat Nov 02, 2019 1:24 pm

I like the idea but it might be too overpowered. I suggest removing the Roleblock Immunity since Escorts will be really good at finding this and this role doesn't always kill every night so it wouldn't confirm the Escort's target to be evil if they roleblock someone and there are no deaths. Dunno how to fix the overpowered aspect... maybe the suggestion above? ^
User avatar
ImposterK
Civilian
Civilian
 
Posts: 65
Joined: Wed Apr 27, 2016 1:56 pm
Location: The United States of America

Re: Judge (Neutral Killing)

Postby Transcender » Sat Nov 02, 2019 3:01 pm

koopi15 wrote:Too OP.
I think you should drop the roleblock immunity and make it so sub-alignments count too for example: P1 is Vigilante (Town Killing) and P2 is Serial KIller (Neutral Killing) They aren't the same algnment but the same sub-alignment so they still don't die. 2 people dying same night for not having the same main-alignment would be a very common thing and the roleblock immunity is unecassary and makes him unstoppable. Also might suggest dropping attack down to basic, he already has basic defence; that's also awfully powerful for a possible massacre of 2 people a night.

that doesnt really work due to mafia and neutral alignments, and given that there is usually alot of town its quite easy to get 0 if you dont know what youre doing.

ImposterK wrote:I like the idea but it might be too overpowered. I suggest removing the Roleblock Immunity since Escorts will be really good at finding this and this role doesn't always kill every night so it wouldn't confirm the Escort's target to be evil if they roleblock someone and there are no deaths. Dunno how to fix the overpowered aspect... maybe the suggestion above? ^

removed rb immunity
User avatar
Transcender
Recruiter
Recruiter
 
Posts: 1714
Joined: Thu Jan 31, 2019 1:44 pm
Location: FULLY DESCENDED

Re: Judge (Neutral Killing)

Postby Chemist1422 » Sat Nov 02, 2019 9:12 pm

Like the idea but it seems more balanced for an all any-type mode, as in a ranked setup it kills 1 town and 1 mafia which is row sided due to mafia numbers
mist ~ she/her

i guess this is goodbye?
(still here for danganronpa i guess)


stop sending reports to me i'm not a tos game moderator
User avatar
Chemist1422
FM Game Moderator
FM Game Moderator
 
Posts: 1026
Joined: Tue Mar 20, 2018 5:39 pm
Location: on the beach at dusk (CST/CDT)

Re: Judge (Neutral Killing)

Postby JacksonVirgo » Sun Nov 03, 2019 6:03 am

Wouldn't this role be useless if all mafia/ne are killed off?
Pronouns - They/Them

On-site FM Record: 11-0-11
Spoiler: Latest Town Game: VFM75 - Citizen - Win
Latest Scum Game: SFM79 - Coroner - Win
Latest Neutral Game: SFM72 - Failed Assassin - Win
Last updated 02.12.20 AEST
User avatar
JacksonVirgo
Sheriff
Sheriff
 
Posts: 542
Joined: Mon Jul 13, 2015 12:00 am
Location: Australia (AEST)

Re: Judge (Neutral Killing)

Postby ImposterK » Sun Nov 03, 2019 6:19 am

Maybe have it so that after you choose yourself as a target, you must wait a night before you are able to choose yourself again? I'm still thinking about it...

rickienon wrote:Forum Mafia winner determines a trash role as "good"

How is it trash? When you make claims like this, you need to back it up.
JacksonVirgo wrote:Wouldn't this role be useless if all mafia/ne are killed off?

You are able to choose yourself.
User avatar
ImposterK
Civilian
Civilian
 
Posts: 65
Joined: Wed Apr 27, 2016 1:56 pm
Location: The United States of America

Re: Judge (Neutral Killing)

Postby JacksonVirgo » Sun Nov 03, 2019 6:24 am

ImposterK wrote:Maybe have it so that after you choose yourself as a target, you must wait a night before you are able to choose yourself again? I'm still thinking about it...

rickienon wrote:Forum Mafia winner determines a trash role as "good"

How is it trash? When you make claims like this, you need to back it up.
JacksonVirgo wrote:Wouldn't this role be useless if all mafia/ne are killed off?

You are able to choose yourself.

Having the ability to choose yourself is smart, gives the ability for at least 1KPN but 2KPN if you feel lucky (I know it isn't luck, but still)
Pronouns - They/Them

On-site FM Record: 11-0-11
Spoiler: Latest Town Game: VFM75 - Citizen - Win
Latest Scum Game: SFM79 - Coroner - Win
Latest Neutral Game: SFM72 - Failed Assassin - Win
Last updated 02.12.20 AEST
User avatar
JacksonVirgo
Sheriff
Sheriff
 
Posts: 542
Joined: Mon Jul 13, 2015 12:00 am
Location: Australia (AEST)

Re: Judge (Neutral Killing)

Postby JacksonVirgo » Sun Nov 03, 2019 6:26 am

Though I personally don't like the name of this role, it seems to 'good' for a NK ya know?
Pronouns - They/Them

On-site FM Record: 11-0-11
Spoiler: Latest Town Game: VFM75 - Citizen - Win
Latest Scum Game: SFM79 - Coroner - Win
Latest Neutral Game: SFM72 - Failed Assassin - Win
Last updated 02.12.20 AEST
User avatar
JacksonVirgo
Sheriff
Sheriff
 
Posts: 542
Joined: Mon Jul 13, 2015 12:00 am
Location: Australia (AEST)

Re: Judge (Neutral Killing)

Postby Chemist1422 » Sun Nov 03, 2019 6:26 am

rickienon wrote:Forum Mafia winner determines a trash role as "good"

Why are you here if you’re only gonna put people down
mist ~ she/her

i guess this is goodbye?
(still here for danganronpa i guess)


stop sending reports to me i'm not a tos game moderator
User avatar
Chemist1422
FM Game Moderator
FM Game Moderator
 
Posts: 1026
Joined: Tue Mar 20, 2018 5:39 pm
Location: on the beach at dusk (CST/CDT)

Re: Judge (Neutral Killing)

Postby JacksonVirgo » Sun Nov 03, 2019 6:27 am

JacksonVirgo wrote:
ImposterK wrote:Maybe have it so that after you choose yourself as a target, you must wait a night before you are able to choose yourself again? I'm still thinking about it...

rickienon wrote:Forum Mafia winner determines a trash role as "good"

How is it trash? When you make claims like this, you need to back it up.
JacksonVirgo wrote:Wouldn't this role be useless if all mafia/ne are killed off?

You are able to choose yourself.

Having the ability to choose yourself is smart, gives the ability for at least 1KPN but 2KPN if you feel lucky (I know it isn't luck, but still)

I mean having a delay is not necessarily I feel?
Pronouns - They/Them

On-site FM Record: 11-0-11
Spoiler: Latest Town Game: VFM75 - Citizen - Win
Latest Scum Game: SFM79 - Coroner - Win
Latest Neutral Game: SFM72 - Failed Assassin - Win
Last updated 02.12.20 AEST
User avatar
JacksonVirgo
Sheriff
Sheriff
 
Posts: 542
Joined: Mon Jul 13, 2015 12:00 am
Location: Australia (AEST)

Re: Judge (Neutral Killing)

Postby ImposterK » Sun Nov 03, 2019 9:05 am

JacksonVirgo wrote:
JacksonVirgo wrote:
ImposterK wrote:Maybe have it so that after you choose yourself as a target, you must wait a night before you are able to choose yourself again? I'm still thinking about it...

rickienon wrote:Forum Mafia winner determines a trash role as "good"

How is it trash? When you make claims like this, you need to back it up.
JacksonVirgo wrote:Wouldn't this role be useless if all mafia/ne are killed off?

You are able to choose yourself.

Having the ability to choose yourself is smart, gives the ability for at least 1KPN but 2KPN if you feel lucky (I know it isn't luck, but still)

I mean having a delay is not necessarily I feel?

You can always play safe and get 1 KPN which I don't think should be possible since it would be too similar to SK.
User avatar
ImposterK
Civilian
Civilian
 
Posts: 65
Joined: Wed Apr 27, 2016 1:56 pm
Location: The United States of America

Re: Judge (Neutral Killing)

Postby EgyptFalcon » Sun Nov 03, 2019 12:18 pm

ImposterK wrote:Maybe have it so that after you choose yourself as a target, you must wait a night before you are able to choose yourself again? I'm still thinking about it...

rickienon wrote:Forum Mafia winner determines a trash role as "good"

How is it trash? When you make claims like this, you need to back it up.
JacksonVirgo wrote:Wouldn't this role be useless if all mafia/ne are killed off?

You are able to choose yourself.



Do you attack yourself?? You should make the attack power basic else this is just better than SK
Check out my best role ideas:
Doomsayer (TK)
Kleptomaniac (NE)
Riddler (MK)
User avatar
EgyptFalcon
Spy
Spy
 
Posts: 136
Joined: Fri Sep 14, 2018 8:00 pm

Re: Judge (Neutral Killing)

Postby ImposterK » Sun Nov 03, 2019 1:30 pm

EgyptFalcon wrote:Do you attack yourself?? You should make the attack power basic else this is just better than SK

Nope, you don't attack yourself. Also, I am not the OP, but I do think something needs to be changed. (Not the attack power though.)
User avatar
ImposterK
Civilian
Civilian
 
Posts: 65
Joined: Wed Apr 27, 2016 1:56 pm
Location: The United States of America

Re: Judge (Neutral Killing)

Postby Brilliand » Sun Nov 03, 2019 10:33 pm

Thematically, I would think "judging yourself unworthy" should have some consequences.

I'd go with "if the Judge find himself unworthy (thus killing 1 other person), he can't take any action the following night (he 'stuns' himself)."
User avatar
Brilliand
Godfather
Godfather
 
Posts: 1503
Joined: Sat Nov 29, 2014 8:34 pm


Return to Role Ideas

Who is online

Users browsing this forum: No registered users and 8 guests