Judge (Neutral Killing)

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Judge (Neutral Killing)

Postby Descender » Sat Nov 02, 2019 8:32 am

Role Name: Judge


Role Alignment: Neutral Killing


Defense: Basic


Attack: Powerful


Abilities: Determine if 2 people are worthy every night.


Attributes: Every night you may select two people (including yourself) to determine if they are worthy. If they are the same alignment, they are decided as worthy and neither die. If they are different alignments they are not worthy and both die. Judges cannot die from this but others still can.


Notifications:
n/a


Goal:
Eliminate anyone who stands in your path.


Special Attributes:
n/a

Investigator Results:
Sheriff - Your target is guilty.
Investigator - Your target could be Sherrif, Executioner, Werewolf, Poisoner, Judge.
Consigliere - Your target is taking the law into their own hands. They must be the Judge.
Last edited by Descender on Sat Nov 02, 2019 3:00 pm, edited 1 time in total.
The platform reached lower and lower depths into the new world, a dark world in which not many had been before. It would seem that my stories of going into this other world be praised, but no. It would seem that I would be known as a hero for discovering this, but no. To many I was simply known as... Descender.
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Re: Judge (Neutral Killing)

Postby koopi15 » Sat Nov 02, 2019 11:33 am

Too OP.
I think you should drop the roleblock immunity and make it so sub-alignments count too for example: P1 is Vigilante (Town Killing) and P2 is Serial KIller (Neutral Killing) They aren't the same algnment but the same sub-alignment so they still don't die. 2 people dying same night for not having the same main-alignment would be a very common thing and the roleblock immunity is unecassary and makes him unstoppable. Also might suggest dropping attack down to basic, he already has basic defence; that's also awfully powerful for a possible massacre of 2 people a night.

-Impossiblegend
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Re: Judge (Neutral Killing)

Postby ImposterK » Sat Nov 02, 2019 1:24 pm

I like the idea but it might be too overpowered. I suggest removing the Roleblock Immunity since Escorts will be really good at finding this and this role doesn't always kill every night so it wouldn't confirm the Escort's target to be evil if they roleblock someone and there are no deaths. Dunno how to fix the overpowered aspect... maybe the suggestion above? ^
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Re: Judge (Neutral Killing)

Postby Descender » Sat Nov 02, 2019 3:01 pm

koopi15 wrote:Too OP.
I think you should drop the roleblock immunity and make it so sub-alignments count too for example: P1 is Vigilante (Town Killing) and P2 is Serial KIller (Neutral Killing) They aren't the same algnment but the same sub-alignment so they still don't die. 2 people dying same night for not having the same main-alignment would be a very common thing and the roleblock immunity is unecassary and makes him unstoppable. Also might suggest dropping attack down to basic, he already has basic defence; that's also awfully powerful for a possible massacre of 2 people a night.

that doesnt really work due to mafia and neutral alignments, and given that there is usually alot of town its quite easy to get 0 if you dont know what youre doing.

ImposterK wrote:I like the idea but it might be too overpowered. I suggest removing the Roleblock Immunity since Escorts will be really good at finding this and this role doesn't always kill every night so it wouldn't confirm the Escort's target to be evil if they roleblock someone and there are no deaths. Dunno how to fix the overpowered aspect... maybe the suggestion above? ^

removed rb immunity
The platform reached lower and lower depths into the new world, a dark world in which not many had been before. It would seem that my stories of going into this other world be praised, but no. It would seem that I would be known as a hero for discovering this, but no. To many I was simply known as... Descender.
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Re: Judge (Neutral Killing)

Postby Chemist1422 » Sat Nov 02, 2019 9:12 pm

Like the idea but it seems more balanced for an all any-type mode, as in a ranked setup it kills 1 town and 1 mafia which is row sided due to mafia numbers
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Re: Judge (Neutral Killing)

Postby JacksonVirgo » Sun Nov 03, 2019 6:03 am

Wouldn't this role be useless if all mafia/ne are killed off?

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Re: Judge (Neutral Killing)

Postby ImposterK » Sun Nov 03, 2019 6:19 am

Maybe have it so that after you choose yourself as a target, you must wait a night before you are able to choose yourself again? I'm still thinking about it...

rickienon wrote:Forum Mafia winner determines a trash role as "good"

How is it trash? When you make claims like this, you need to back it up.
JacksonVirgo wrote:Wouldn't this role be useless if all mafia/ne are killed off?

You are able to choose yourself.
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Re: Judge (Neutral Killing)

Postby JacksonVirgo » Sun Nov 03, 2019 6:24 am

ImposterK wrote:Maybe have it so that after you choose yourself as a target, you must wait a night before you are able to choose yourself again? I'm still thinking about it...

rickienon wrote:Forum Mafia winner determines a trash role as "good"

How is it trash? When you make claims like this, you need to back it up.
JacksonVirgo wrote:Wouldn't this role be useless if all mafia/ne are killed off?

You are able to choose yourself.

Having the ability to choose yourself is smart, gives the ability for at least 1KPN but 2KPN if you feel lucky (I know it isn't luck, but still)

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Re: Judge (Neutral Killing)

Postby JacksonVirgo » Sun Nov 03, 2019 6:26 am

Though I personally don't like the name of this role, it seems to 'good' for a NK ya know?

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Re: Judge (Neutral Killing)

Postby Chemist1422 » Sun Nov 03, 2019 6:26 am

rickienon wrote:Forum Mafia winner determines a trash role as "good"

Why are you here if you’re only gonna put people down
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Re: Judge (Neutral Killing)

Postby JacksonVirgo » Sun Nov 03, 2019 6:27 am

JacksonVirgo wrote:
ImposterK wrote:Maybe have it so that after you choose yourself as a target, you must wait a night before you are able to choose yourself again? I'm still thinking about it...

rickienon wrote:Forum Mafia winner determines a trash role as "good"

How is it trash? When you make claims like this, you need to back it up.
JacksonVirgo wrote:Wouldn't this role be useless if all mafia/ne are killed off?

You are able to choose yourself.

Having the ability to choose yourself is smart, gives the ability for at least 1KPN but 2KPN if you feel lucky (I know it isn't luck, but still)

I mean having a delay is not necessarily I feel?

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Re: Judge (Neutral Killing)

Postby ImposterK » Sun Nov 03, 2019 9:05 am

JacksonVirgo wrote:
JacksonVirgo wrote:
ImposterK wrote:Maybe have it so that after you choose yourself as a target, you must wait a night before you are able to choose yourself again? I'm still thinking about it...

rickienon wrote:Forum Mafia winner determines a trash role as "good"

How is it trash? When you make claims like this, you need to back it up.
JacksonVirgo wrote:Wouldn't this role be useless if all mafia/ne are killed off?

You are able to choose yourself.

Having the ability to choose yourself is smart, gives the ability for at least 1KPN but 2KPN if you feel lucky (I know it isn't luck, but still)

I mean having a delay is not necessarily I feel?

You can always play safe and get 1 KPN which I don't think should be possible since it would be too similar to SK.
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Re: Judge (Neutral Killing)

Postby EgyptFalcon » Sun Nov 03, 2019 12:18 pm

ImposterK wrote:Maybe have it so that after you choose yourself as a target, you must wait a night before you are able to choose yourself again? I'm still thinking about it...

rickienon wrote:Forum Mafia winner determines a trash role as "good"

How is it trash? When you make claims like this, you need to back it up.
JacksonVirgo wrote:Wouldn't this role be useless if all mafia/ne are killed off?

You are able to choose yourself.



Do you attack yourself?? You should make the attack power basic else this is just better than SK
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Re: Judge (Neutral Killing)

Postby ImposterK » Sun Nov 03, 2019 1:30 pm

EgyptFalcon wrote:Do you attack yourself?? You should make the attack power basic else this is just better than SK

Nope, you don't attack yourself. Also, I am not the OP, but I do think something needs to be changed. (Not the attack power though.)
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Re: Judge (Neutral Killing)

Postby Brilliand » Sun Nov 03, 2019 10:33 pm

Thematically, I would think "judging yourself unworthy" should have some consequences.

I'd go with "if the Judge find himself unworthy (thus killing 1 other person), he can't take any action the following night (he 'stuns' himself)."
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Re: Judge (Neutral Killing)

Postby Flake » Sun Nov 03, 2019 11:26 pm

rickienon wrote:Forum Mafia winner determines a trash role as "good"

ok nicki jesus christ
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Re: Judge (Neutral Killing)

Postby Flake » Sun Nov 03, 2019 11:34 pm

main issue with this role is it inherently favours the alignment with more numbers and shits on the one with less numbers

and also uh the swing would be fucking hilarious to say the least
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