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Enforcer

PostPosted: Thu Oct 31, 2019 5:20 pm
by TheWinner2015
Role Name:
Enforcer

Role Alignment:
Neutral (Evil)

Abilities:
- Every night, select a player and distract everyone visiting them except for harmful visits.

Attributes:
- You will know how many people you successfully distract, but not who.

Notifications:
- "You distracted [X] [person/people] on your target last night"
- "You did not distract anyone last night"

Goal:
- See that the town loses the game.

Win Conditions:
- You must kill the Town
- You may spare anyone else

Special Attributes:
1-shot invincible defense to non-town attacks.

Investigator Results:
Sheriff - Your target is Suspicious.
Investigator - Your target is an Escort, Consort, Transporter, or Enforcer.
Consigliere - Your target enforces the wrong things. They must be an Enforcer.

Re: Enforcer

PostPosted: Thu Oct 31, 2019 8:25 pm
by JacksonVirgo
This seems like it could work as far as I know
/support

Re: Enforcer

PostPosted: Sat Nov 02, 2019 11:42 am
by koopi15
TheWinner2015 wrote:Special Attributes:
1-shot invincible defense to non-town attacks.


Sorry, I don't understand what that is; do you mean you make a non-town member invincible for a night?
If so, I'm not ever so sure that can work in a game because you can't know who is a non-town member to pick.

Re: Enforcer

PostPosted: Sat Nov 02, 2019 6:46 pm
by JacksonVirgo
koopi15 wrote:
TheWinner2015 wrote:Special Attributes:
1-shot invincible defense to non-town attacks.


Sorry, I don't understand what that is; do you mean you make a non-town member invincible for a night?
If so, I'm not ever so sure that can work in a game because you can't know who is a non-town member to pick.

I missed that, and it says the Enforcer has a 1-shot invincible scumvest. Town can't have defense outside of placing your own vests, so that part is a nope, Why not have a self use? Scaring off everybody from yourself? That's practically a 1-shot invincible scumvest lol

Re: Enforcer

PostPosted: Mon Nov 11, 2019 6:34 am
by TheWinner2015
JacksonVirgo wrote:
koopi15 wrote:
TheWinner2015 wrote:Special Attributes:
1-shot invincible defense to non-town attacks.


Sorry, I don't understand what that is; do you mean you make a non-town member invincible for a night?
If so, I'm not ever so sure that can work in a game because you can't know who is a non-town member to pick.

I missed that, and it says the Enforcer has a 1-shot invincible scumvest. Town can't have defense outside of placing your own vests, so that part is a nope, Why not have a self use? Scaring off everybody from yourself? That's practically a 1-shot invincible scumvest lol


Until ToS allows for using more than 2 abilities, this cannot be done. This is essentially the witch's protection, which unless you're going to argue that the witch should have 2 night abilities and should be blamed for dying, is the best thing available.

Re: Enforcer

PostPosted: Mon Nov 11, 2019 6:38 am
by TheWinner2015
koopi15 wrote:
TheWinner2015 wrote:Special Attributes:
1-shot invincible defense to non-town attacks.


Sorry, I don't understand what that is; do you mean you make a non-town member invincible for a night?
If so, I'm not ever so sure that can work in a game because you can't know who is a non-town member to pick.


It's invincible defense for 1 time, as long as the attacker is not a member of the town.

Re: Enforcer

PostPosted: Mon Nov 11, 2019 7:47 am
by JacksonVirgo
Wow okay, I literally read this as a Town role... that was why I said Town can't have defense but this is a Neutral Evil... I need to actually read, I swear.

Re: Enforcer

PostPosted: Mon Nov 11, 2019 1:02 pm
by ImposterK
I like the idea but a very similar one called the Stalker is already in TG. I like that one more though since you can't stop a Vigilante.