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NK buff

PostPosted: Fri Oct 25, 2019 11:15 pm
by ScratchCat
let's face it, all NKs need a buff

SK-Destroys wills, powerful attack

WW-Normal Attack non-full moon basic, but powerful rampage on full moon.

Arso-Jail and trains don't affect. Anyone who visits the arsonist becomes doused.

Tell me your thoughts down below

Re: NK buff

PostPosted: Sat Oct 26, 2019 12:03 am
by JacksonVirgo
ScratchCat wrote:let's face it, all NKs need a buff

SK-Destroys wills, powerful attack

WW-Normal Attack non-full moon basic, but powerful rampage on full moon.

Arso-Jail and trains don't affect. Anyone who visits the arsonist becomes doused.

Tell me your thoughts down below

SK - having a powerful attack only gives the ability to destroy CL/SK, which is fine I guess. Destroying wills seems a tad OP though.

WW - attacking on non-full moon makes it stronger than SK.

Arso - Makes sense regarding jail and trans, though visiting the arsonist? Maybe not, maybe dousing rbers as well as the ability to ignite even when rbed/jailed?

Re: NK buff

PostPosted: Sat Oct 26, 2019 12:25 am
by ScratchCat
JacksonVirgo wrote:
ScratchCat wrote:let's face it, all NKs need a buff

SK-Destroys wills, powerful attack

WW-Normal Attack non-full moon basic, but powerful rampage on full moon.

Arso-Jail and trains don't affect. Anyone who visits the arsonist becomes doused.

Tell me your thoughts down below

SK - having a powerful attack only gives the ability to destroy CL/SK, which is fine I guess. Destroying wills seems a tad OP though.

WW - attacking on non-full moon makes it stronger than SK.

Arso - Makes sense regarding jail and trans, though visiting the arsonist? Maybe not, maybe dousing rbers as well as the ability to ignite even when rbed/jailed?
WW-you say it is more powerful than sk but on non full moon it is a basic normal attack, like sk

Re: NK buff

PostPosted: Sat Oct 26, 2019 1:14 am
by JacksonVirgo
ScratchCat wrote:WW-you say it is more powerful than sk but on non full moon it is a basic normal attack, like sk


So SK has Basic attacks every night yet WW has a basic on non full moon nights but powerful on full moon nights, it's either stronger or the same strength as SK every single night. Which makes SK obsolete.

Re: NK buff

PostPosted: Sat Oct 26, 2019 1:32 am
by ScratchCat
but sk kills when rbed and destroys will

Re: NK buff

PostPosted: Sat Oct 26, 2019 1:38 am
by JacksonVirgo
ScratchCat wrote:but sk kills when rbed and destroys will

Destroying wills is too overpowered, so that's a no. WW also kills rbers

Re: NK buff

PostPosted: Sun Oct 27, 2019 9:19 pm
by Supertcgamer
ScratchCat wrote:let's face it, all NKs need a buff

SK-Destroys wills, powerful attack

WW-Normal Attack non-full moon basic, but powerful rampage on full moon.

Arso-Jail and trains don't affect. Anyone who visits the arsonist becomes doused.

Tell me your thoughts down below


You have my vote on an destroying wills. I don't see the reason why you can't do this, as mafia has forger and janitor that cleans/erases wills. (Maybe a special ability that is limited like forget and janitor.)

I want WW to be buffed but that buff won't work as WW only transforms on full moons.

Arso makes sense.

Re: NK buff

PostPosted: Sun Oct 27, 2019 9:48 pm
by JacksonVirgo
Supertcgamer wrote:
ScratchCat wrote:let's face it, all NKs need a buff

SK-Destroys wills, powerful attack

WW-Normal Attack non-full moon basic, but powerful rampage on full moon.

Arso-Jail and trains don't affect. Anyone who visits the arsonist becomes doused.

Tell me your thoughts down below


You have my vote on an destroying wills. I don't see the reason why you can't do this, as mafia has forger and janitor that cleans/erases wills. (Maybe a special ability that is limited like forget and janitor.)

I want WW to be buffed but that buff won't work as WW only transforms on full moons.

Arso makes sense.


Destroying wills is too overpowered in combination with all the roles can already do it. In a Coven game, there can be goddamn 3 or more cleans every night...

Re: NK buff

PostPosted: Mon Oct 28, 2019 2:01 am
by Brilliand
JacksonVirgo wrote:Destroying wills is too overpowered in combination with all the roles can already do it. In a Coven game, there can be goddamn 3 or more cleans every night...


That sounds like an argument for letting the Serial Killer in on the fun.

Re: NK buff

PostPosted: Fri Nov 01, 2019 6:04 am
by BasicFourLife
This idea has been removed.

Re: NK buff

PostPosted: Fri Nov 01, 2019 5:01 pm
by Brilliand
BasicFourLife wrote:This idea has been removed.


I can still see it tho

Re: NK buff

PostPosted: Fri Nov 01, 2019 5:26 pm
by JacksonVirgo
Brilliand wrote:
BasicFourLife wrote:This idea has been removed.


I can still see it tho

I believe that was their edgy way of saying it's a stupid suggestion

Re: NK buff

PostPosted: Fri Nov 01, 2019 6:01 pm
by Brilliand
JacksonVirgo wrote:
Brilliand wrote:
BasicFourLife wrote:This idea has been removed.


I can still see it tho

I believe that was their edgy way of saying it's a stupid suggestion


Yep, and taking it literally was my way of mocking their edginess.

Re: NK buff

PostPosted: Fri Nov 01, 2019 6:02 pm
by JacksonVirgo
Brilliand wrote:
JacksonVirgo wrote:
Brilliand wrote:
BasicFourLife wrote:This idea has been removed.


I can still see it tho

I believe that was their edgy way of saying it's a stupid suggestion


Yep, and taking it literally was my way of mocking their edginess.

Ah I see, and it seems I straight up ruined it lmfao. Goddamn my brain