Zombie (Neutral Chaos)

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Zombie (Neutral Chaos)

Postby Iggydra » Fri Oct 18, 2019 3:53 pm

Role:Zombie (Neutral Chaos)

Abilities:Every night You can bite a Player Which Will Turn that player into a zombie at the end of the next day

Attributes: Bitten Players will remain in there team for one day. All Zombies Can Bite different players.Only players for the Town and Neutral Begin and killing can be Converted.If you bite a player who cannot be Converted They will get a Virus (Basic Attack)
And die the Next two days.

Sheriff:Your Target seems suspicious
Investigator:No result

Consigliere/Witch/Coven leader:Your Target Is from the Undead and now in the living They must be a Zombie

Your target is a Mindless husk they must be a Zombie
Goal:You win if all the Zombies Out Number the Town

Wins with
Must Convert or Kill or Lynch others

Can’t talk to Zombies but will know who they are but won’t know who they will Bite
Only know if the bit a player

If you Vistas a Vampire hunter you will Get Staked by them

If Vampire and Zombie bite the same target the target will die
I got some of this ideas for Werewolf Online
Posts: 7
Joined: Sat Oct 05, 2019 7:46 pm

Re: Zombie (Neutral Chaos)

Postby JacksonVirgo » Fri Oct 18, 2019 5:27 pm

It's practically a vampire clone, conversions are bad anyway

On-site FM Record: 8-0-10
Spoiler: Latest Town Game: XX7 - Tracker/Detective/Sheriff/Lookout - Win
Latest Scum Game: 20H - Caporegime/Janitor - Loss
Latest Neutral Game: SFM72 - Failed Assassin - Win
Last updated 20.07.20 AEST
Role Ideas
Husk - Neutral Evil
Enchantress - Neutral Evil
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Location: Australia (AEST)

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