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Knight (Town Protecten

PostPosted: Thu Oct 17, 2019 5:29 pm
by Iggydra
Role:Knight (Town protecting)

Attack:Powerful
Defense:Basic

Abilities:You may choose at day time to Guard a player

Attributes:You may choose at day time to Guard a player
Your target will know they are being Guard and Won’t be Able to leave there home If some one visits your Target you will stop them and if they have a weapon (like a Gun or Knife,Sword)You will deal a Powerful attack At the end of the day you will be noted of all the People Who visited your target


Sheriff:Your target Seems Innocent

Investigator:Bodyguard,Godfather,Arsonist,Knight
Consigliere/Witch:Your Target is A Hero to all they must be a Knight
Goal: Town stuff
Win with
Town stuff
Must kill
Town stuff

Summary:You Serve All who needs help

Re: Knight (Town Protecten

PostPosted: Thu Oct 17, 2019 5:42 pm
by JacksonVirgo
You double posted this by the way

Re: Knight (Town Protecten

PostPosted: Thu Oct 17, 2019 5:43 pm
by JacksonVirgo
Roles similar to this have been suggested, it's pretty much a jail without the ability to talk to the target. It's indeed very confirmable and thus I don't feel it's a great idea sorry.

/nosupport

Re: Knight (Town Protecten

PostPosted: Fri Oct 18, 2019 7:22 am
by Gooose26
This is a confirmable version of a decent role in TG known as the Marshal. (Referred to as the Ghost in the given link).

Re: Knight (Town Protecten

PostPosted: Tue Oct 22, 2019 5:59 pm
by Brilliand
Gooose26 wrote:This is a confirmable version of a decent role in TG known as the Marshal. (Referred to as the Ghost in the given link).


That Ghost looks pretty confirmable to me - at least as much as the Escort is.