Cursed villager

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Cursed villager

Postby Iggydra » Wed Oct 16, 2019 4:28 pm

Role:Cursed Villager(Neutral Evil? Or begin or chaos) I don’t know

Attack:None
Defense:None

Abilities:Will have of One of your Visitors abilities every night

Attributes:Will Get one of his visitors Abilities each Night If you get attacked
You will have your attack role instantly.Can’t get Town unique roles
Not unique

Sheriff:Your target is Suspicious

Investigator:Your Visitor result

Consigliere/Witch/Coven Leader:Your Target Can do whatever his Visitors do
Goal: survive to see A tie

Wins with
Cursed Villager
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Amnesiac
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Re: Cursed villager

Postby JacksonVirgo » Wed Oct 16, 2019 5:25 pm

Copycat roles are in the ideas not to make section. And draws are terrible, why is this role aiming to create one?
And Benign can win with anyone, Evil should win with anybody but Town. This would fit into a Neutral Chaos.

On-site Record: 5-0-3
Latest Town Game: 20C - Citizen - Win
Latest Scum Game: 19F - Consort - Loss
Latest Neutral Game: SFM72 - Failed Assassin - Win
Last updated 31.05.20 AEST
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Re: Cursed villager

Postby Brilliand » Wed Oct 16, 2019 7:36 pm

JacksonVirgo wrote:Copycat roles are in the ideas not to make section. And draws are terrible, why is this role aiming to create one?


It isn't a draw if one of the players explicitly wins. The "live to see the game time out due to lack of deaths" victory condition comes up every so often, and I think it's viable, although I haven't yet seen a good role that uses it. (My Apocalypse Survivor comes sort of close, by having a separate "3 nights with no deaths" countdown that doesn't end the game.)
My best role ideas:
Conqueror
Apocalypse Survivor
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Re: Cursed villager

Postby JacksonVirgo » Wed Oct 16, 2019 8:33 pm

Brilliand wrote:
JacksonVirgo wrote:Copycat roles are in the ideas not to make section. And draws are terrible, why is this role aiming to create one?


It isn't a draw if one of the players explicitly wins. The "live to see the game time out due to lack of deaths" victory condition comes up every so often, and I think it's viable, although I haven't yet seen a good role that uses it. (My Apocalypse Survivor comes sort of close, by having a separate "3 nights with no deaths" countdown that doesn't end the game.)

Ah, I understand now. A role which uses this goal and isn't too difficult/boring to use would be pretty sweet.

On-site Record: 5-0-3
Latest Town Game: 20C - Citizen - Win
Latest Scum Game: 19F - Consort - Loss
Latest Neutral Game: SFM72 - Failed Assassin - Win
Last updated 31.05.20 AEST
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