Gunsel [Mafia Support]

Suggest new roles or changes to current roles for the game here.

Gunsel [Mafia Support]

Postby azurillia » Sat Oct 12, 2019 11:42 pm

Role Name: Gunsel

Role Alignment: Mafia Support/Deception

Special Attributes:
Attack: None
Defense: None
Unique


Abilities: Prepare a death scene for Mafia's next victim

Attributes:
─ If Mafia chooses to attack your target after the next night you prepare a scene, all Mafia visits against that player will not be detected.
─ Also your target cannot be protected by other roles next Night.
─ You can perform this ability 2 times only.
─ You can talk with other Mafia members at Night.
─ If there are no kill capable Mafia roles left, you will become a Mafioso.

Goal: Kill everyone that will not submit to the Mafia

Investigator Results:
Sheriff - Your target is suspicious.
Investigator - Escort, Transporter, Consort, Hypnotist, Gunsel
Doctor, Disguiser, Serial Killer, Potion Master, Gunsel (check notes for explanation)
Consigliere - Your target prepares your work to safety. They must be the Gunsel.

Notes:
─ I couldn't classify this role because it both serves as Deception and Support so I left it undecided.
─ The role is unique for some obvious reasons.
─ It is pretty simple; Gunsel visits a target. Next night, if this player becomes Mafia Killing's target next night, all Mafia members' visit against that player will not be seen by Lookout or cannot be tracked by Tracker or Spy.
─ Also all Town Protective roles, Potion Master heal and Guardian Angel will be useless against that target. Crusader and Doctor won't be able to heal their target; while Bodyguard doesn't get affected by this rule since Mafia visits are Astral.
Gunsel's ability lasts 1 Night after they use it on a target. So they cannot prepare a clean kill for Mafia in three Nights (example: Gunsel visits a player N1, Mafia attacks that player N3, their names will be revealed via investigate roles)
─ If Gunsel's target has a vest/high Defense that Night, the Mafia's visit will still not be seen. It would be enough for this ability to work if Mafia Killing chooses to attack Gunsel's target.
─ There is only 2 charge for this ability. I won't increase it.
─ You all hanging around this forum, saying "oooh TP/LO meta should get nerfed ooh" this is the idea I am presenting right now. It clearly destroys that meta, and personally it is still worse than Mafia Lookout role.
─ I couldn't decide the Investigator result; if that Transporter nerf comes, Gunsel will stay at Transporter section since it is a good fakeclaim to them. However, its place will belong to Doctor section if Devs do not nerf Transporter.
─ I forgot to mention it; Spy needs to get removed but I might have been created the first Mafia role that counters Spy. Of course, please ignore Spy's ability while critisize this role because it counters every role in this game, no matter what. I am %1000 sure that Spy will get reworked at next grand patch so I don't bother its abilities while creating roles.
Last edited by azurillia on Fri Oct 18, 2019 1:22 pm, edited 6 times in total.
User avatar
azurillia
Jester
Jester
 
Posts: 15
Joined: Tue Jun 25, 2019 7:31 am

Re: Gunsel [Mafia Support]

Postby Soulshade55r » Sat Oct 12, 2019 11:44 pm

Pretty decent super situational but it helps with jailor meta and is a unique idea
Burgers and kings
User avatar
Soulshade55r
Sheriff
Sheriff
 
Posts: 502
Joined: Fri Apr 21, 2017 10:45 pm
Location: Uk

Re: Gunsel [Mafia Support]

Postby azurillia » Sat Oct 12, 2019 11:46 pm

Soulshade55r wrote:Pretty decent super situational but it helps with jailor meta and is a unique idea


it counters* jailor meta
User avatar
azurillia
Jester
Jester
 
Posts: 15
Joined: Tue Jun 25, 2019 7:31 am

Re: Gunsel [Mafia Support]

Postby JacksonVirgo » Sat Oct 12, 2019 11:49 pm

azurillia wrote:
Soulshade55r wrote:Pretty decent super situational but it helps with jailor meta and is a unique idea


it counters* jailor meta


Fairly sure you didn't need to correct that since it's common sense but yeah.
If I read this correctly, it seems similar to Smokescreener like roles.
'''If at first you don't succeed, perhaps skydiving is not for you'''
Dude with 9000+ IQ

FM Record
1-0-0
SFM 65
User avatar
JacksonVirgo
Retributionist
Retributionist
 
Posts: 319
Joined: Mon Jul 13, 2015 12:00 am
Location: Australia (AEST)

Re: Gunsel [Mafia Support]

Postby Soulshade55r » Sat Oct 12, 2019 11:49 pm

azurillia wrote:
Soulshade55r wrote:Pretty decent super situational but it helps with jailor meta and is a unique idea


it counters* jailor meta


ye ye
Burgers and kings
User avatar
Soulshade55r
Sheriff
Sheriff
 
Posts: 502
Joined: Fri Apr 21, 2017 10:45 pm
Location: Uk

Re: Gunsel [Mafia Support]

Postby ImposterK » Sun Oct 13, 2019 8:40 am

I really like this idea. I think it should be Mafia Support. Good job.

Good Spy rework.
User avatar
ImposterK
Civilian
Civilian
 
Posts: 66
Joined: Wed Apr 27, 2016 1:56 pm
Location: The United States of America

Re: Gunsel [Mafia Support]

Postby azurillia » Sun Oct 13, 2019 8:54 am

ImposterK wrote:I really like this idea. I think it should be Mafia Support. Good job.

Good Spy rework.


Yeah I know DragonClaw for a long time and saw this out of forum

This suggestion is so similar to a TG role i can't remember right now and I think Spy doesn't need an ability related to dead; It can take over the Detective's ability instead.
User avatar
azurillia
Jester
Jester
 
Posts: 15
Joined: Tue Jun 25, 2019 7:31 am


Return to Role Ideas

Who is online

Users browsing this forum: No registered users and 5 guests