TK DevilMan

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TK DevilMan

Postby ScratchCat » Sat Oct 12, 2019 8:25 am

DevilMan

Attack:Powerful Defense:None

Abilities:Choose to attack someone each night
Attributes:If you kill any townie,you will be unable to kill again. You can attack twice.

Sheriff Results:Inno
Invest Results:LO,DevilMan,Forger,Witch/CL
Consig Results:They are a person with a heart of human, yet the body of a devil
They said my signature was too long, so now it's this, BTW I YEET ALL SIDESTEPPERS
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Re: TK DevilMan

Postby JacksonVirgo » Sat Oct 12, 2019 8:32 am

Let me know if I've got this wrong but you're suggesting a role that can attack two players in total with a Powerful attack?
Or you can attack twice each night until hitting a Town?

If it's the former, it's practically a stronger Vigilante that can kill Godfather/Neutral Killings but has fewer attacks and doesn't suicide if it kills Town.
If it's the latter, that's way more powerful and would essentially a stronger Vigilante.

Let me know if I am wrong about this, thanks :)

On-site FM Record: 7-0-8
Spoiler: Latest Town Game: SFM 70 - Citizen - Win
Latest Scum Game: 20H - Blackmailer - Loss
Latest Neutral Game: SFM72 - Failed Assassin - Win
Last updated 31.05.20 AEST
Role Ideas
Husk - Neutral Evil
Enchantress - Neutral Evil
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Re: TK DevilMan

Postby Brilliand » Sat Oct 12, 2019 4:00 pm

Too much like Vigilante.

Also, "DevilMan" sounds like altogether the wrong theme for a Town role.
My best role ideas:
Conqueror
Apocalypse Survivor
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