Tributary
Role Alignment:
Neutral Evil
Summary:
You are a former Lookout who sacrifices people when no one's watching.
Abilities:
- Sacrifice people at night, dealing them a Basic attack.
- If anyone visits the person you try to sacrifice, it will fail.
- (After succeeding at a sacrifice, you must wait a night in between sacrifices.) not sure about this
- Sacrificing is Astral.
Attributes:
- Basic Defense until attacked once.
- Basic Attack.
- Astral visits.
Notifications:
After failing a sacrifice: "Your sacrifice was interrupted."
After sacrificing a town: "You successfully sacrificed a pure of heart."
After sacrificing a non-town: "You successfully sacrificed an unpure of heart."
Anyone visiting the person you attempted to sacrifice: "You interrupted a sacrifice."
Player who sacrificed failed on: "You were attacked but someone fought off your attacker."
Death Message: "{player name} was sacrificed by a Tributary."
On Nights You Can't Sacrifice: "You are preparing your materials."
Goal:
Successfully sacrifice three pure of hearts.
Win Conditions:
Three town killed by sacrifice. Can win with anyone, alive or dead.
Special Attributes:
Astral Visits
Detection Immune
Basic Defense until first attack.
Can't sacrifice night 1.
Will know if someone is Town or not, overriding Disguiser and Medusa (not Janitor, since Janitor visiting would fail the sacrifice).
Investigator Results:
Sheriff - Your target is not suspicious.
Investigator - Your target works in the dead of night. They must be a Lookout, Forger, Witch/Coven Leader, or Tributary.
Consigliere - Your target is sacrificing people. They must be a Tributary.
Achievements:
Loyal Observer: Successfully sacrifice a pure of heart.
Devoid Follower: Win the game by Night 6 (earliest you can win).
This Won't Do: Successfully sacrifice an unpure of heart.
Someone Always Sees Me: Try and fail to sacrifice for 4 nights in a row.
Additional Information:
This would be kind of a reverse Vigilante, as it requires you to figure out who you think is pretending to be town, and who is actually town, and pick accordingly. You also may need to bait people away from someone you plan on sacrificing.
Some things I'm not sure of are:
- Level of attack (Basic, Powerful, or Unstoppable). Even if it were Unstoppable, a doctor visiting would still scare them off. Basic would allow them not to worry as much about hitting a non-townie, since a lot of non-Town roles have Basic Defense.
- Whether they need to wait a night in between kills. As it stands right now, this role can't possibly win before n6, which might be a bit long.
- Some sort of change when all Town are dead. Once all Town die, if they haven't sacrificed three people already, they can't possibly win. However, if they got a message when all Town died, it would be a dead giveaway, so I'm not sure.
Lore:
The Tributary grew up in a religious family. They were once a Lookout, staking out people's houses and avoiding sight. When they saw the Mafia killing innocent townies, they knew it was a punishment from the gods. Searching through the ancient scripture, they found the only way to stop the god's wrath was to sacrifice pure of hearts. Knowing no one would allow him to do this, the Tributary used his skills to sneak into the Sheriff's house. Drawing the knife to sacrifice the helpless mayor, he was ready to strike. Until a knock on the door...