Sleuth (Town Investigative)
Posted: Wed Sep 11, 2019 4:55 pm
Sleuth (Town Investigative)
A keen detective who questions people about their relations with others.
Abilities:
-Choose 2 people at night, questioning both of them.
Attributes:
-If either target has ever visited the other, you will be notified.
Other Information:
-If either target visits the other on the night you question them, you will still get the notification.
Investigative Results:
Sheriff: You cannot find evidence of wrongdoing. Your target seems innocent.
Investigator: Your target could be a Bodyguard, Godfather, Arsonist, Crusader, or Sleuth.
Consigliere: Your target organizes police lineups. They must be the Sleuth.
Notifications:
"You have decided to question Player1 tonight."
"Your targets have seen one another before."
"Your targets have had no interactions with one another."
Changelog:
9/20/19 - Added a poll.
A keen detective who questions people about their relations with others.
Abilities:
-Choose 2 people at night, questioning both of them.
Attributes:
-If either target has ever visited the other, you will be notified.
Other Information:
-If either target visits the other on the night you question them, you will still get the notification.
Investigative Results:
Sheriff: You cannot find evidence of wrongdoing. Your target seems innocent.
Investigator: Your target could be a Bodyguard, Godfather, Arsonist, Crusader, or Sleuth.
Consigliere: Your target organizes police lineups. They must be the Sleuth.
Notifications:
"You have decided to question Player1 tonight."
"Your targets have seen one another before."
"Your targets have had no interactions with one another."
Changelog:
9/20/19 - Added a poll.