[Town Support] Monk

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[Town Support] Monk

Postby rickienon » Fri Sep 06, 2019 1:27 pm

Role Name: Monk
Role Alignment: Town Support
Immunities: No Attack, No Defense, Roleblock Immunity
Summary: You are a wizard who can manipulate people's actions
Priority: 2
Unique Role


Abilities: Focus to someone each Night to control them to someone else next night


Attributes: You can focus to someone each Night.
- You can't target yourself.
- You can't learn the role of your focus target.
- Your target(s) will know that they will be under focus.
- If you succesfully focus to two people and one of them at least a visiting ability, they will visit each other, or the role with visiting Night ability will visit other focused Townie.
- If both of your targets doesn't have a visiting ability, you will be informed about that. At this case, the person who you focused first will be free. You need to pick someone else next night to replace them.
- Your targets will be informed that they visited each other, but they won't know the other focused Townie.
- If your recently focused target died or lynched, you need to choose a new target.
- At the end of Night. you will know who did you focused on (in case of Transporter and/or Witch).
- A Witch or Transporter can force you to focus on yourself. At this case, you will be informed and your focus won't count.
- You will be notified that both of focused targets visited each other or roleblocked.

Investigator Results:
Sheriff - Your target is not suspicious.
Investigator - Your target could be Escort, Consort, Transporter or Monk.
Consigliere - Your targets imprison people to visit each other. They must be the Monk.


Goal: Town Win


Win Conditions: Current Town win conditions


Notifications: Focused player notifications;
- A Monk made you one of your focused targets!
- A Monk tried to focus on you but they failed!
- A Monk tried to fcous on you while you were in jail.
- A Monk succesfully linked you with other focused person.
- You succesfully visited Monk's other focus target!
- Someone roleblocked you, so you couldn't visit Monk's other focus target.

Monk's notifications;
- You succesfully focused on your target.
- Your focus targets succesfully visited each other!
- [player] was roleblocked, so they couldn't visit.
- Both of your targets don't have a visiting ability, so your ability is failed.
- [player] successfully visited [player].



Personal Notes: I am open to your opinions since this became a Fake Witch/Jailor (kinda).
Also, please ignore Spy's ability while critising this role. It is unbalanced AF and this would easily out Mafia, so...
And yeah, this can be a good Coven role but it is kinda slow at random targets so it fits better as Town role.
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Re: [Town Support] Monk

Postby rickienon » Mon Sep 09, 2019 5:03 am

upping for new cons.
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Re: [Town Support] Monk

Postby Brilliand » Mon Sep 09, 2019 10:19 pm

It's self-confirming, which is bad.

Is it able to change one of its targets every night, even if they both have visiting abilities? If so, then it's... pretty much a weaker Escort, I think. If not, then it's extremely weak (except for the self-confirming).
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Re: [Town Support] Monk

Postby rickienon » Thu Sep 12, 2019 4:31 am

up
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Re: [Town Support] Monk

Postby JacksonVirgo » Thu Sep 12, 2019 6:57 pm

Before I start, Brilliand gave you feedback in which you seemed to ignore and ask for more by upping the post? At least respond to the feedback (unless you did by editing the OP but didn't seem like it).

rickienon wrote:Role Name: Monk
Role Alignment: Town Support
Immunities: No Attack, No Defense, Roleblock Immunity
Summary: You are a wizard who can manipulate people's actions
Priority: 2
Unique Role


Abilities: Focus to someone each Night to control them to someone else next night So a Town version of a witch? If so maybe word it similar to the witches to remove possible confusion. "Control someone each night." or "Redirect someone's visit each night"

Attributes: You can focus to someone each Night. What do you mean by focus? Is it a select someone N1 to control the N2 kind of thing? If so, that's weak.
- You can't target yourself. What'd be the point lol
- You can't learn the role of your focus target. Yeah, otherwise it'd be a better Invest
- Your target(s) will know that they will be under focus. Explain? Like your target will know they're going to be controlled the next night? If so that confirms this as Town way too easily.
- If you succesfully focus to two people and one of them at least a visiting ability, they will visit each other, or the role with visiting Night ability will visit other focused Townie. You're writing this is a very confusing way.
- If both of your targets doesn't have a visiting ability, you will be informed about that. At this case, the person who you focused first will be free. You need to pick someone else next night to replace them. Hmm, don't think that's smart but maybe that's me
- Your targets will be informed that they visited each other, but they won't know the other focused Townie. What?
- If your recently focused target died or lynched, you need to choose a new target. Okie
- At the end of Night. you will know who did you focused on (in case of Transporter and/or Witch). Defeats the whole 'chaos' thing with the Witch. Transporter should claim who was transported each day so you won't need to.
- A Witch or Transporter can force you to focus on yourself. At this case, you will be informed and your focus won't count.
- You will be notified that both of focused targets visited each other or roleblocked. Or just make this role control immune.

Investigator Results:
Sheriff - Your target is not suspicious.
Investigator - Your target could be Escort, Consort, Transporter or Monk.
Consigliere - Your targets imprison people to visit each other. They must be the Monk.


Goal: Town Win


Win Conditions: Current Town win conditions


Notifications: Focused player notifications;
- A Monk made you one of your focused targets!
- A Monk tried to focus on you but they failed!
- A Monk tried to fcous on you while you were in jail.
- A Monk succesfully linked you with other focused person.
- You succesfully visited Monk's other focus target!
- Someone roleblocked you, so you couldn't visit Monk's other focus target.

Monk's notifications;
- You succesfully focused on your target.
- Your focus targets succesfully visited each other!
- [player] was roleblocked, so they couldn't visit.
- Both of your targets don't have a visiting ability, so your ability is failed.
- [player] successfully visited [player].



Personal Notes: I am open to your opinions since this became a Fake Witch/Jailor (kinda).
Also, please ignore Spy's ability while critising this role. It is unbalanced AF and this would easily out Mafia, so...
And yeah, this can be a good Coven role but it is kinda slow at random targets so it fits better as Town role.


So I started thinking this was a Town witch but then it was more like a double role-block every two nights? I mean,
But you're saying you focus on a two people in two nights and they must visit each other the following? That's too slow considering most games last 6 nights.

Self confirming roles like the old Escort (before Consort was added) are too strong and they should never be in game. Reasoning behind me thinking of making this a Town witch (without the role checking of course) where you could change the controlled message to show as "You were controlled" rather than "You were controlled by a Witch!" And have both this role and the witch control people to a target and give that message to the targets. Which doesn't insta-confirm there to be a Witch and/or Monk and gives the Witch an easy claim. If that's the case the results should be Lookout, Forger, Witch or Monk.
Pronouns - They/Them

On-site FM Record: 11-0-11
Spoiler: Latest Town Game: VFM75 - Citizen - Win
Latest Scum Game: SFM79 - Coroner - Win
Latest Neutral Game: SFM72 - Failed Assassin - Win
Last updated 02.12.20 AEST
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Re: [Town Support] Monk

Postby rickienon » Sat Sep 14, 2019 7:58 am

JacksonVirgo wrote:Before I start, Brilliand gave you feedback in which you seemed to ignore and ask for more by upping the post? At least respond to the feedback (unless you did by editing the OP but didn't seem like it).

long text


It is my choice to answer whatever fk I want so I wouldn't take seriously someone who watchs korean homosexual popstars. Know your place before commenting. I can respond whatever I want.


And this role is balanced and self-confirms. There is nothing wrong about it. Like Transporter, this Townie Witch can confirm himself. And yes, Mayor, Jailor and this cannot be the Executioner's target. Do you have any questions? Now exquise me, I will carry this to TG, beetch.
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Re: [Town Support] Monk

Postby JacksonVirgo » Sat Sep 14, 2019 10:35 am

I'm done with your immaturity and complete lack of listening to the feedback I spent my time and Brilliand spent their time writing. You know you're wrong so you're spitting pointless insults lol

The ONLY town that should be able to confirm themselves outside of the way people play is the Mayor. That's it. Any others make it too unbalanced against evils Full Stop. This role is far from balanced so good luck making it to TG with this. Have a good day
Pronouns - They/Them

On-site FM Record: 11-0-11
Spoiler: Latest Town Game: VFM75 - Citizen - Win
Latest Scum Game: SFM79 - Coroner - Win
Latest Neutral Game: SFM72 - Failed Assassin - Win
Last updated 02.12.20 AEST
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Re: [Town Support] Monk

Postby ImposterK » Sat Sep 14, 2019 11:22 am

Like others have said, this role can confirm itself. A Town role should not be able to easily confirm themselves to be Town members. The reason behind this is due to the concept of the game. There is an informed minority (Mafia) and an uninformed majority (Town). If there is a Town member that is confirmed like this, everyone can simply whisper to them the role they have and then they can figure out who might be lying based on the roles each player claimed. Obviously this is not balanced. Transporter should be reworked (check my signature!), and the Mayor, Jailor, and Retributionist should have the Town Power alignment.

Now, this is essentially a role that can confirm itself and its only real use would be to redirect killing roles. If you happen to pick 2 Town members, it'll just mess up whoever they were trying to visit, hurting them. This really don't feel like a Town role, and has already been created as a Mafia role here.
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Re: [Town Support] Monk

Postby Soulshade55r » Sat Sep 14, 2019 1:31 pm

ImposterK wrote:Like others have said, this role can confirm itself. A Town role should not be able to easily confirm themselves to be Town members. The reason behind this is due to the concept of the game. There is an informed minority (Mafia) and an uninformed majority (Town). If there is a Town member that is confirmed like this, everyone can simply whisper to them the role they have and then they can figure out who might be lying based on the roles each player claimed. Obviously this is not balanced. Transporter should be reworked (check my signature!), and the Mayor, Jailor, and Retributionist should have the Town Power alignment.

Now, this is essentially a role that can confirm itself and its only real use would be to redirect killing roles. If you happen to pick 2 Town members, it'll just mess up whoever they were trying to visit, hurting them. This really don't feel like a Town role, and has already been created as a Mafia role here.


Transporter shouldn't alert players, escort is also conformable but has consort.
Favourite Roles (To play)
Spoiler: Town: Jailor
Mafia: Consort
NE: Witch
NB: Guardian Angel
Coven: Necromancer
NC: Pirate
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Re: [Town Support] Monk

Postby ImposterK » Sat Sep 14, 2019 2:22 pm

Soulshade55r wrote:
ImposterK wrote:Like others have said, this role can confirm itself. A Town role should not be able to easily confirm themselves to be Town members. The reason behind this is due to the concept of the game. There is an informed minority (Mafia) and an uninformed majority (Town). If there is a Town member that is confirmed like this, everyone can simply whisper to them the role they have and then they can figure out who might be lying based on the roles each player claimed. Obviously this is not balanced. Transporter should be reworked (check my signature!), and the Mayor, Jailor, and Retributionist should have the Town Power alignment.

Now, this is essentially a role that can confirm itself and its only real use would be to redirect killing roles. If you happen to pick 2 Town members, it'll just mess up whoever they were trying to visit, hurting them. This really don't feel like a Town role, and has already been created as a Mafia role here.


Transporter shouldn't alert players, escort is also conformable but has consort.

Yes, Transporter shouldn't alert players, but that alone cannot be the only change. Also, Escort isn't confirmable because of Consort.
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