Name: Mystic Seer
Alignment: Town Investigative
Attack: None
Defence: None
Summary: You're a person who finds players identity with magic!
Abilities:
- Pick two players a night and you will know if they are on the same Alignment!
- You can pick your self only once!
Priority: 4
Sheriff: You cannot find evidence of wrongdoing. Your target seems innocent.
Investigator: Sheriff, Executioner, Werewolf, Poisoner, or Mystic Seer
Consigliere/Coven Leader: Your target learns players identity with magic, they must be a Mystic Seer!
Goal: Lynch every criminal and evil-doer!