Archers - Faction

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Archers - Faction

Postby TirelessTraveler » Tue Mar 21, 2023 1:11 am

The Archers are an evil faction that mostly rely on shooting players multiple times.
What differentiate these from other evil factions are:
1) A player must be shot multiple times (can be in different nights) in order to die
2) Special abilities that have a unique way of activating

All Archer attributes:
- The amount of shots a player can take before they die depends on the amount of living Archers (4 Archers =3 shots, 3 Archs = 2 shots, 2=1, 1=1)
- Archers share a night meeting and are an uninformed minority, a max of four can spawn
- The Archer that deals the killing blow will perform the attack, the last first player to select the target will take priority
- The last Archer to submit an action will use their special action, special actions may only be reused after every living member has already used theirs
- All Archers are suspicious, unique, and have no defense
More basic Archer facts: Spoiler: There are three subalignments (for now):
- Archer (Commanding) - Extreme power level that can turn the tides on the current game
- Archer (Explosive) - Can negatively affect a large group of players
- Archer (Lingering) - Have "lingering" effects that can be used for long periods of time
- Archer (Support) - A subalignment for Archers that I haven't placed anywhere

Investigator Results:
- Framer, Vampire, Jester, Ballista, Hex Master
- Sheriff, Executioner, Decay, Werewolf, Poisoner
- Bodyguard, Godfather, Arsonist, Psionic, Poisoner
- Investigator, Consigliere, Mayor, Bloodscout, Tracker, Plaguebearer
- Lookout, Forger, Juggernaut, Soldier, Coven Leader
- Escort, Consort, Transporter, Hypnotist, Deadshot
- Spy, Blackmailer, Jailor, Scapegoat, Guardian Angel
- Vigilante, General, veteran, Mafioso, Pirate, Ambusher


Archer (Commanding):

General: Spoiler: Abilities:
- Lock up a player
- Rally Archers (special)

Attributes:
- Rally: All Archers who shot the same player will use their special arrow the following night
- Special arrow cooldown will be applied after the special arrows are shot, but are disregarded before hand
- Locking up silently roleblocks the target if they visit an Archer or someone who was shot, lasts two nights
- Rally can only be used once

Precise Results: Your target is an influential leader of the militia, they must be the General

Bloodscout: Spoiler: Abilities:
- Cause a player to bleed
- Sacrifice your vote for an extra arrow (special)

Attributes:
- Only one player may bleed at a time, and they will bleed on player that they visit
- Players covered in blood will show as the bleeding player's results upon being investigated
- When using your special, you target two players. If you are targeting two player but you do not use your special, the second target will be ignored
- Your votes will be seen visually, but will not count the day after you use your special
- You know who is bleeding and who is covered in blood
(If you cause a Tracker to bleed, they visit a Doctor, and an Investigator visits the Doctor the same night, the Doctor will have Tracker results)

Precise Results: Your target senses fear and weakness, they must be the Bloodscout


Archer (Explosive):

Ballista: Spoiler: Abilities:
- Frame a player
- Weaken a player's visitors (special)

Attributes:
- Weakened players cannot be protected the following night
- You know how many players you weakened

Precise Results: Your target is a war machine firing explosives, they must be the Ballista

Psionic: Spoiler: Abilities:
- Learn a player's precise results
- Roleblock a player's visitors (special)

Attributes:
- Players you shoot are give Basic defense the following night
- You are roleblock immune
- You may shoot other Archers

Precise Results: Your target forges divine protection, they must be the Psionic


Archer (Lingering):

Deadshot: Spoiler: Attack: Basic

Abilities:
- Injure a player
- Poison a player (special)

Attributes:
- Injured players have their abilities delayed an extra night
- Poison kills the player after two nights

Precise Results: Your target sabotages their prey, they must be the Deadshot

Decay: Spoiler: Abilities:
- Infect a player
- Speed up the day (special)

Attributes:
- When an infect player dies, they appear alive until voted to the stand or visited
- When an infected player is revealed as dead, their Role is shown as "Rotten" and last will is erased
- Speeding up the day reduces the time of the day and voting to one third (30 seconds -> 10 seconds)

Precise Results: Your target delays the inevitable, they must be the Decay


Archer (Support):

Scapegoat: Spoiler: Abilities:
- Swap a player's visits
- Give Astral to visiting Archers (special)

Attributes:
- You will swap your target's visits with your own to fool Investigative roles
- You will give Astral the following night to Archers who visit the same target as you

Precise Results: Your target is a youngling used to fool and betray, they must be the Scapegoat

Soldier: Spoiler: Abilities:
- Watch for a player's visitors
- Eavesdrop on a player (special)

Attributes:
- You know who visits your targets
- Eavesdropping allows you to hear whispers the following day

Precise Results: Your target is an infiltrator from the militia, they must be the Soldier


ROLELISTS:

Archer Ranked: Spoiler: Jailor
Town Investigative
Town Investigative
Town Protective
Town Killing
Random Town
Random Town
Random Town
Random Town
Archer Explosive
Archer Lingering
Archer Support
Archer Commanding
Random Neutral
Random Neutral

Rules:
Random Neutrals cannot be the same subalignment or Neutral (Benign)

Rainbow +: Spoiler: Jailor
Veteran
Godfather
Random Mafia
Random Archer
Random Archer
Coven Leader
Medusa
Arsonist
Arsonist
Serial Killer
Serial Killer
Witch
Witch
Neutral Chaos
If it is Coven on, switch Witches with a Werewolf and Amnesiac
If there is no Coven, replace Coven with Random Archer and Doctor

Warzone: Spoiler: Jailor
Veteran
Vigilante
Vigilante
Vigilante
Archer Commanding
Archer Explosive
Archer Lingering
Archer Support
Godfather
Mafioso
Random Mafia
Colonist
Neutral Evil
Amnesiac


This Faction will definitely be receiving lots of updates, in the meantime, checkout Colonist/War, Horseman of the Apocalypse
Last edited by TirelessTraveler on Fri Mar 24, 2023 9:20 am, edited 2 times in total.
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Re: Archers - Faction

Postby Poryg » Tue Mar 21, 2023 5:04 am

I don't really see how is this faction supposed to win.
We've got a framer, LO, consig, trans (kind of) and two new roles. The claim space is OK, the invest results are meh. The KPN swings between 1.58 (4&deadshot) or 1.33 (4 alive) and 0.33 (1 alive) with no protections, immunities or support (the psionic doesn't really count, since he can only perform his special ability once every X turns, only 2x on a single archer and in doing so temporarily decreases the KPN). I also don't really understand why include two Random Neutrals in the ranked rolelist. It makes no sense to introduce Neutral Chaos in a ranked game.
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Re: Archers - Faction

Postby TirelessTraveler » Tue Mar 21, 2023 9:58 pm

Poryg wrote:I don't really see how is this faction supposed to win.
We've got a framer, LO, consig, trans (kind of) and two new roles. The claim space is OK, the invest results are meh.

Yeah, the invest results are kinda weird atm, will be getting changed in the future
Poryg wrote:The KPN swings between 1.58 (4&deadshot) or 1.33 (4 alive) and 0.33 (1 alive) with no protections, immunities or support (the psionic doesn't really count, since he can only perform his special ability once every X turns, only 2x on a single archer and in doing so temporarily decreases the KPN).

I am planning on adding a few new roles, and also a way for more consistent kills when some Archers die
Poryg wrote:I also don't really understand why include two Random Neutrals in the ranked rolelist. It makes no sense to introduce Neutral Chaos in a ranked game.

I get this, but I added NCs in the ranked rolelist, but not for NCs that are in the game, more for Testing Ground's NCs
I would like to see things like the Horsemen of the Apocalypse or Pirate Overhaul, but Town of Salem's Vampires are really horrid for this
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