(Note: I posted this role a few months ago but I decided to give it a rework. Let me know what you think!)
Elemental - Neutral (Chaos)
Role Color: #0097a0
Summary: You are a reborn mythical creature desiring to wipe out humanity and begin a new world.
Attack: Basic (can upgrade to Powerful at times)
Defense: Basic
Unique: Yes
Priority: TBD
Abilities: You may visit a player and harness their Element each night.
Attributes:
- Visiting someone will trigger a certain Element.
Spoiler:
- When you harness all four elements, you will deal a Basic attack to your target along with using another element of your choice for the night.
Spoiler:
- You will know what Element your target harnesses.
- If no roles with a certain element spawn you will be given it at the beginning of the game.
- You may harness elements from the dead.
- You cannot be roleblocked or controlled.
Lore:
Not sure yet.
Mechanics:
Every Role's Element:
Spoiler:
- Pestilence and Elemental both have the Spirit element. This does nothing, but this is so you can't get any benefit from finding Pestilence or getting transported into visiting yourself.
- This role is Coven exclusive.
-Investigative Results-
Sheriff: You cannot find evidence of wrongdoing. Your target seems innocent.
Investigator: Your target could be a Medium, Janitor, Retributionist, Necromancer, Trapper, or Elemental.
Consigliere: Your target is a supernatural being that holds nature close to its heart. They must be an Elemental.
Goal: Kill anyone who would oppose you.
You win with Elementals
You win with Survivors
You must kill the Town
You must kill the Mafia
You must kill the Coven
You must kill Arsonists
You must kill Juggernauts
You must kill Serial Killers
You must kill Werewolves
You must kill Vampires
You must kill Plaguebearers
You must kill Pestilence
You may spare anyone else.