Role Name:
Demolitionist
Role Alignment:
Neutral Killing
Abilities:
Plant a dynamite bomb at someone's house each night.
You may also equip a hard hat for protection.
Attributes:
The bombs explode after set timers of 1 to 5 nights each. The explosion deals a Powerful attack to everyone at the house.
The hard hat can be used like a Survivor vest up to 4 times per game, for Basic defense. Equipping it does not override the bomb-planting.
If a bomb explodes on a trapped house, the trap will be destroyed, but the explosion will be absorbed and kill nobody.
Goal:
Reduce the Town to rubble.
Flavor Text:
You are a rogue worker wishing to demolish the Town.
Win Conditions:
You win with Demolitionist (a unique role), Witches and Survivors.
You must kill Mafia, Vampires, Town, Coven, Serial Killers, Arsonists, Werewolf, Plaguebearer/Pestilence and Juggernaut.
You may spare anyone else.
Additional Information:
This differs from Werewolf in that it can keep up the pressure by planting bombs every single night, but attacks in a delayed manner like Poisoner. It also lacks defense by default, and needs to protect itself using the right timing with the hard hat mechanic.