Farmer (Town Protective)

Suggest new roles or changes to current roles for the game here.

Farmer (Town Protective)

Postby Notused » Thu Jun 24, 2021 10:08 am

Farmer
Town Protective

Abilities:
Plant corn by doing nothing. Corn grows by the end of the night. This counts as a self visit.
Give corn to a player during the night.

Attributes:
You cannot give corn to yourself.
Corn: Acts as a one time basic defense barrier that stops only one basic attack. It stays on until you are attacked.
Farmer is not notified if their target got saved by the corn.

Notifications:

You were attacked but the corn you threw saved your life!
No other notifications

Special attributes:
You may only hold 2 pieces of corn. After that you will be forced to give corn to somebody.
No attack or defense.

Investigative results:

Sheriff - Seems innocent
Investigator - Bodyguard/Godfather/Arsonist/Farmer
Consigliere - Your target has a field of corn. They must be a Farmer!
Spy bug - Your target was attacked but threw a piece of corn at their attacker!

Additional information:

Roleblocks stop the Farmer from growing corn.
Maybe corn could stop bad ailments like roleblock and witch?
Notused
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