The Oracle

Suggest new roles or changes to current roles for the game here.

The Oracle

Postby NateNate60 » Sun Feb 10, 2019 11:10 pm

Crossposted from Reddit: https://www.reddit.com/r/TownofSalemgame/comments/ap90bj/role_idea_the_seer/

You are a magician that claims to be able to read others' minds.

Town (Investigative). No attack, No defence. Unique.

Abilities:
[*]Every full moon, read someone's mind.

Attributes:
[*]Your target will not know if their mind has been read.
[*]You will receive any information that they receive.

Victory condition: Kill all criminals and evildoers.
[*]You win with the Town.
[*]You must kill the Mafia, Witches, Vampires, Serial Killers, Werewolves, and Arsonists.
[*]You may spare anyone else.

Mechanics:

If the Oracle reads Bridgette Bishop (Escort), who is subsequently stabbed by the Serial Killer they visit, then the Oracle will receive the message "You target was murdered by the Serial Killer they visited!" Sort of like the Spy.

However, if they read Sarah Good (Sheriff), who checks Cotton Mather (Jailer), then they will receive "You target's target (Cotton Mather) is not suspicious."

If they visit a jailed target who is not visited, then they will get "Your target did not perform their night ability because they were jailed."

If they visit a jailed target that is transported in jail, then they will receive "Someone tried to transport your target but they were in jail."

If the Seer visits a Consigliere, then they will essentially be able to copy the Consigliere's results (along with being able to out the Consig).

If your target was seanced by a Medium, you will know that they were seanced, but you won't know what was said.

If your target is a Mafioso who was commanded to attack a target then you will receive "The Godfather commanded your target to kill __________".

If your target killed someone, then you will get "Your target killed their victim".

No results are given if your target is an alert Veteran or was mauled by a Werewolf.

If you read someone with a nightchat or you checked a Jester, you will know that they spoke to someone that night.

Et cetera.

Why no results for visiting an alert Veteran or a target that was mauled?
This is for balance. This role in its raw form would be way overpowered.

Achievements
[*]The Observant(20 MP) Win one game as the Oracle
[*]The Seer (40 MP) Win five games as the Oracle
[*]The Mindreader (60 MP) Win ten games as the Oracle
[*]The All-Seeing (80 MP) Win fifty games as the Oracle
[*]The Prodigy (100 MP) Win one hundred games as the Oracle
[*]See No Harm (20 MP) See someone killing their target
[*]Detective (20 MP) Read an Investigator or Consigliere
[*]Through the Walls (20 MP) Read a jailed person
[*]See the Madness (20 MP) Read a Jester
[*]An Mind of Evil (40 MP) Read Pestilence
Rolled Jailer Exe Mayor
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Re: The Oracle

Postby ElderSivart » Mon Feb 11, 2019 11:19 am

This is super powerful because it can confirm any roles that gets any night feedback, good or evil.
Sure, that's not every role, but even 2 or 3 confirmed Townies leads to a super powerful town.
I like the idea, but I think it would be broken, so no support.
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Re: The Oracle

Postby Kombinator1991 » Fri Feb 15, 2019 2:52 am

ElderSivart wrote:This is super powerful because it can confirm any roles that gets any night feedback, good or evil.
Sure, that's not every role, but even 2 or 3 confirmed Townies leads to a super powerful town.
I like the idea, but I think it would be broken, so no support.


Technically it only confirms lookout that sees something, sheriff, invest, TP that manage to protect target, janitor, consig, and reveals, if consort/escort visits sk, or ww. So yea kinda strong list of confirmation. Maybe if nerfed to limited ability use. So you think before you start randomly reading minds.
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Re: The Oracle

Postby BasicFourLife » Wed Feb 20, 2019 3:28 am

How about no
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