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Re: M.A.D. VI - Information Blackout [Turn 1]

PostPosted: Mon May 13, 2019 12:57 am
by dyaomaster
edit: having a host country doesn't make sense. Lemme just kill the host real quick.

wait

Re: M.A.D. VI - Information Blackout [Turn 1]

PostPosted: Mon May 13, 2019 1:24 am
by GrumpyGoomba
Ima nuke all ya bishes.

Re: M.A.D. VI - Information Blackout [Turn 1]

PostPosted: Mon May 13, 2019 6:54 am
by Zucker
GrumpyGoomba wrote:Ima nuke all ya bishes.


I’ll help you! ^_^

Re: M.A.D. VI - Information Blackout [Turn 1]

PostPosted: Mon May 13, 2019 7:02 am
by GrumpyGoomba
Zucker wrote:
GrumpyGoomba wrote:Ima nuke all ya bishes.


I’ll help you! ^_^

Let's burn em all together! Fufufufu... FUAHAHAHA- *cough cough*

Re: M.A.D. VI - Information Blackout [Turn 1]

PostPosted: Mon May 13, 2019 7:34 am
by Zucker
Wait how do you play this Again?

Eh, I’ll claim Cuba! ^_^

Re: M.A.D. VI - Information Blackout [Turn 1]

PostPosted: Thu May 16, 2019 3:26 pm
by AaronC
Gonna pull a mad queen move on you all :twisted:

Re: M.A.D. VI - Information Blackout [Turn 1]

PostPosted: Fri May 17, 2019 7:14 pm
by dyaomaster
Yup, forgot to put a turn duration. Anyways everybody's submitted countries now.

Turn 2 begins!

p.s. you have teammates. don’t forget to work with them.

Re: M.A.D. VI - Information Blackout [Turn 2]

PostPosted: Fri May 17, 2019 7:16 pm
by GrumpyGoomba
Yall gonna git nuked boyos

Re: M.A.D. VI - Information Blackout [Turn 2]

PostPosted: Wed May 22, 2019 8:45 am
by timurtheking
Is this dead

Re: M.A.D. VI - Information Blackout [Turn 2]

PostPosted: Wed May 22, 2019 9:47 am
by GrumpyGoomba
timurtheking wrote:Is this dead

Everybody got nuked.

Re: M.A.D. VI - Information Blackout [Turn 2]

PostPosted: Wed May 22, 2019 9:55 am
by dyaomaster
Oh um
Turn duration 1 week I guess

Re: M.A.D. VI - Information Blackout [Turn 2]

PostPosted: Wed May 22, 2019 10:00 am
by Multiuniverse
dyaomaster wrote:Oh um
Turn duration 1 week I guess

Nani

Re: M.A.D. VI - Information Blackout [Turn 2]

PostPosted: Wed May 22, 2019 10:01 am
by BRVR
dyaomaster wrote:Oh um
Turn duration 1 week I guess

WHAT

Re: M.A.D. VI - Information Blackout [Turn 1]

PostPosted: Wed May 22, 2019 10:27 am
by Bluedetroyer
dyaomaster wrote:Yup, forgot to put a turn duration. Anyways everybody's submitted countries now.

Turn 2 begins!

p.s. you have teammates. don’t forget to work with them.

gosh darn it

Re: M.A.D. VI - Information Blackout [Turn 2]

PostPosted: Sat May 25, 2019 8:18 pm
by AaronC
I smell fallout

Re: M.A.D. VI - Information Blackout [Turn 2]

PostPosted: Sun May 26, 2019 4:38 pm
by dyaomaster
sorta hard to believe that even though the turns are a week long, I still have to go prod Jalandh and Phone0Ix.

Re: M.A.D. VI - Information Blackout [Turn 2]

PostPosted: Sun May 26, 2019 4:40 pm
by Multiuniverse
dyaomaster wrote:sorta hard to believe that even though the turns are a week long, I still have to go prod Jalandh and Phone0Ix.


sorta hard to believe people remember this game exists when the turns are a week long

Re: M.A.D. VI - Information Blackout [Turn 2]

PostPosted: Sun May 26, 2019 4:43 pm
by dyaomaster
Multiuniverse wrote:
dyaomaster wrote:sorta hard to believe that even though the turns are a week long, I still have to go prod Jalandh and Phone0Ix.


sorta hard to believe people remember this game exists when the turns are a week long


alright I can shorten the turns next week, anyone against this?

Re: M.A.D. VI - Information Blackout [Turn 2]

PostPosted: Sun May 26, 2019 4:50 pm
by BRVR
dyaomaster wrote:
Multiuniverse wrote:
dyaomaster wrote:sorta hard to believe that even though the turns are a week long, I still have to go prod Jalandh and Phone0Ix.


sorta hard to believe people remember this game exists when the turns are a week long


alright I can shorten the turns next week, anyone against this?

im against being against that.
if you are against this idea i am nuking you

Re: M.A.D. VI - Information Blackout [Turn 2]

PostPosted: Mon May 27, 2019 12:04 am
by GrumpyGoomba
I'm against that idea. The turns should be extended not shortened. I propose a 1 month turn duration.

Re: M.A.D. VI - Information Blackout [Turn 2]

PostPosted: Mon May 27, 2019 12:09 am
by BRVR
GrumpyGoomba wrote:I'm against that idea. The turns should be extended not shortened. I propose a 1 month turn duration.

die

Re: M.A.D. VI - Information Blackout [Turn 2]

PostPosted: Mon May 27, 2019 2:23 am
by Phone0Ix
Forgot this existed sorry

Re: M.A.D. VI - Information Blackout [Turn 2]

PostPosted: Mon May 27, 2019 3:10 am
by GrumpyGoomba
BRVR wrote:
GrumpyGoomba wrote:I'm against that idea. The turns should be extended not shortened. I propose a 1 month turn duration.

die

You can't silence me! I will be heard!!

Re: M.A.D. VI - Information Blackout [Turn 2]

PostPosted: Mon May 27, 2019 2:39 pm
by Seththeking
I’ll switch to this account.

(I’m Zucker)

Re: M.A.D. VI - Information Blackout [Turn 2]

PostPosted: Mon May 27, 2019 3:17 pm
by dyaomaster
Seththeking wrote:I’ll switch to this account.

(I’m Zucker)
Hmm... PM me your country to confirm

In other news, everyone's sent their countries. Turn 3 begins!
(remember, at the end of this turn you'll find out who was nuked turn 1)


In other news, since there was no reasonable objection to extending the turns, the turns will be about half a week long starting now.