Behind the Masks Hub [Game Over] (Thanks for Playing!)

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Re: Behind the Masks Hub

Postby BRVR » Mon Dec 09, 2019 9:31 pm

Blackajack wrote:
Technetium wrote:I tried to run a game of BtM on those forums a while back, but I ended up not being able to keep it running, don't recall why


I can try and revive it with a classic game. Seems like there was some major interest with the game itself.

Side note, still measuring if anyone wants me to do another game during NDM's one.

What
Theres a btm game?
But ye please
Also saw you had poisoner as reworked
What was the change
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Re: Behind the Masks Hub

Postby Blackajack » Tue Dec 10, 2019 3:51 am

BRVR wrote:
Blackajack wrote:
Technetium wrote:I tried to run a game of BtM on those forums a while back, but I ended up not being able to keep it running, don't recall why


I can try and revive it with a classic game. Seems like there was some major interest with the game itself.

Side note, still measuring if anyone wants me to do another game during NDM's one.

What
Theres a btm game?
But ye please
Also saw you had poisoner as reworked
What was the change


Not sure at this time. I want to preserve his power, but change the timing. The problem is that his power relies on his other ego, the thief, to carry on once he's dead.

I think I'd just make it so you poison someone during the voting phase, and they die at the end of the NEXT dinner phase. Not the one on that phase.

One idea I had from the original BTM is that once there are 5 players left, the poisoner cannot be guessed as the poisoner. As to give him the ability to avoid detection better when the numbers drop. Right now killing people end-game directly can expose you pretty quickly, especially with his low results.

On second thoughts, we could have it where the target loses all challenges the next phase, then passes away that dinner phase. This would be really niche and help muddy results in his favour. Especially if he's challenged and wins.
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Re: Behind the Masks Hub

Postby NDM » Sun Dec 15, 2019 6:51 pm

What has changed since I last played?
Spoiler: Thanks Archo and sorry for rushing you

Anyone who thinks they can debate me without evidence cannot win a debate. Anyone who just uses one quote as a point shows they are the failure, and prove the opposing side.

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Re: Behind the Masks Hub

Postby Cenvil2 » Sun Dec 15, 2019 10:12 pm

NDM wrote:What has changed since I last played?

When did you played last?
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Re: Behind the Masks Hub

Postby NDM » Sun Dec 15, 2019 11:26 pm

Around 6.1
Spoiler: Thanks Archo and sorry for rushing you

Anyone who thinks they can debate me without evidence cannot win a debate. Anyone who just uses one quote as a point shows they are the failure, and prove the opposing side.

I suck at grammar. I admit it. Grammar is my lowest subject, compared to my math, reading, writing, science and history.
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Re: Behind the Masks Hub

Postby Cenvil2 » Mon Dec 16, 2019 3:05 am

Hmm..
Game mechanic-wise:
Monk is no longer a core role.
Student goes up in the challenge list only if he lose in the challenge it participates.
Barbarian's intimidation is not public anymore.

Outside of game:
ElusiveBelle and Cakez left the forums.
Now Tech is in charge (as far as I know)
And after a long hiatus Blackajack came back too.
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Re: Behind the Masks Hub

Postby Blackajack » Mon Dec 16, 2019 3:19 am

Cenvil2 wrote:Hmm..
Game mechanic-wise:
Monk is no longer a core role.
Student goes up in the challenge list only if he lose in the challenge it participates.
Barbarian's intimidation is not public anymore.

Outside of game:
ElusiveBelle and Cakez left the forums.
Now Tech is in charge (as far as I know)
And after a long hiatus Blackajack came back too.


o/
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Re: Behind the Masks Hub

Postby JazzMusicStops » Wed Feb 05, 2020 11:52 am

Hub needs updating
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Re: Behind the Masks Hub

Postby Blackajack » Wed Feb 05, 2020 11:55 am

JazzMusicStops wrote:Hub needs updating


Badly. Letting Tech know.
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Re: Behind the Masks Hub

Postby DJVoxel » Wed Feb 12, 2020 6:10 pm

Been a week and the OP still hasn't been updated. If one of you posts a list of what needs to be updated, I can do that.
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Re: Behind the Masks Hub

Postby Blackajack » Fri Feb 14, 2020 10:35 am

Sent a message on discord but I'll reitterate here: On the 16th/17th of February BtM T15 will launch. It will have 15 roles, as shown below.



Roles:

Spoiler: Roles that are unchanged:

Barbarian

You are a Barbarian!
Across the land, your name is whispered in fearful corners and shouted from the peaks of mountains. Mighty conquerors seek mighty trophies, and the Palace is certainly a worthy trophy.

After winning a duel, gain an intimidate charge up to a maximum of 3 at a time.
During the dinner phase, you may expend any number of charges to intimidate an equal number of players. PM the moderator to use this power.
Intimidation is not announced publicly, only the victim and the Barbarian will know.
Intimidated players cannot challenge, and must accept all challenges presented to them for that challenge phase.
If an intimidated player breaks this rule, the intimidation will be publicly revealed and be forced to adopt said rules.


Royal

You are a Royal!
The blood running through your veins is undeniably royal. An aura of command encircles and influences those who behold you. Combined with a forceful and assertive personality, you can direct others without their knowledge.

Your vote counts as two during the Voting Phase. PM the moderators to cast your second vote secretly.
Once per game, during the Voting Phase, you may force a vote. PM the Moderator to use this power. A forced vote allows you to instantly declare any vote-able player as executed. You or your role is not revealed when you used this, players will only know that a royal has forced the vote.


Poisoner

You are a Poisoner!
There is no better color than the pale blue of asphyxiation. Or perhaps a simple white pallor. Hmm, but the rich re- No matter. Your art is that of death, slipped unnoticed into a vein, on the rim of a cup, among familiar foods...

You may poison a player's food during the Voting Phase. If they eat it, they will die during the dinner phase. PM the Moderator to use this power.


Roles that previous existed that are changed:

Sorcerer

You are a Sorcerer!
Why must the magical elite linger among the unpowered civilians? No matter. Your victory is near certain, as you are obvious the the most cunning and clever person here. The other contestants must be grateful that your powers are too flashy.

Once per game, you may choose a player to magically kill. PM the Moderator to use this power.
When you use your power, you will be revealed as the Sorcerer. There are no restrictions on when you may use this power, only that you cannot use it if you are one of the losers in a voting phase, nor during the first round.beseech thee, salt sorcerer.


Soldier

You are a Soldier!
You went off to war a simple peasant boy, unsure of the world. You returned not a man, but a soldier. With guns, war is hell. With magic, war is worse. Your mind was nearly shattered, and your body forever changed.

You are immune to poison. You will be notified if poison attempted to kill you.
You will kill the MAA when he shoots you. This does not reveal your role.
While you may be blackmailed, you cannot die to it.
You are notified if you are drugged by the Pharmacist, but you are not immune to it.


Musician

You are a Musician!
Perfect pitch, perfect playing... perfect music. Hands dance across strings and keys as the notes rise and fall. No matter the tune, no matter the tempo, every song ascends to perfection in your grasp. Yet with a single twist, that song becomes an instrument of death.

At the end of the challenge phase, you may declare one hypothetical dance against two players. One of the players can be yourself.
At the start of the voting phase, you will receive results privately as if the two had danced each other ignoring all abilities.

Three times per game, during the Action Phase, you may change the winner of a dance. PM the Moderator to use this power. You may use this ability once on yourself.


Man-at-arms

You are a Man-at-arms!
All these poor people attempting to fool their way to riches, you have, and always has, been an excellent murderer. By detecting weakness in the group, you can spread fear with one simple line - Who done it?

At the end of the voting phase, you may shoot one person by expending a shot. They will not survive the shot unless they are the Soldier. If you shoot the Soldier, the Soldier will kill you instead.
You can only shoot losers of duels/dances.
Additionally, you also gain an additional shooting every time you defeat a player in a duel or dance.
The shooting is silent, meaning it does not reveal your role. The death occurs at the end of the voting phase.
You cannot store more than 2 shots at a time.
You start off with one shot.
You can only gain one shot per round.
You cannot shoot during the first round.
You may expend as many shots to shoot as many people during the voting phase, so long as each have lost a challenge that phase and you have enough shots.


Peasant

You are a Peasant!
Every day, you go out onto your simple plot of land and farm. But those who look past your grubby face will find a mind as sharp as a tack. The world is an open book to you, as darting eyes pick out nuances in every scenario.

You will be notified whenever the Blacksmith or the Musician interferes in a challenge at the end of the action phase.
You will be notified of any secret plate switches at the end of the dinner phase.
You will be notified of all challenges that were NOT influenced by abilities at the end of the challenge phase.
"Influence" is determined by a situation in a challenge where an ability causes a massive change (I.E, the Knight's passive ability to make dances duels, drugging causing an automatic loss)

You will be notified of the original target for the poisoner at the end of the voting phase.
You will know if someone is blackmailed or threatened at the end of the dinner phase.


Knight

You are a Knight!
Fair combat is your style, for there is true honour when blade meets blade. You find the best way to learn of someone is by your code of honour, trial by combat.

Any dance challenges you partake in are considered duels.
It will still appear to be a dance to all players.
Blacksmith and Musician will know the difference.
Once per game, you may initiate a "Colosseum phase" during the dinner phase
The "Colosseum phase" takes place after the dinner phase.
During this phase, all players secretly vote on another player. Players may vote for themselves.
The two highest voted players will duel each other, and the loser will be killed.
In the event of a tie, the Knight may choose the combatants amongst those voted.


Blackmailer

You are a Blackmailer!
Your hobby is certainly dirty- in that you dig up dirt. Research and preparation are the keys to success. Before you entered the Palace, you were already familiar with every tidbit and secret embedded in the past of the other players- secrets that will make them cringe in fear and do your bidding.

During the Dinner Phase, you may blackmail one player. PM the Moderator to use this power.
Blackmailed players must challenge or take part in a challenge during the Challenge Phase, or will die. Only the blackmailed player will know that they are blackmailed.


Blacksmith

You are a Blacksmith!
Steel flows like water under your steady gaze and steady flame. The pounding of your hammer crafts works of art and workers of war. One of your weapons in a hand guarantees victory.

At the end of the challenge phase, you may declare one hypothetical duels against two players. One of the players can be yourself.
At the start of the voting phase, you will receive results privately as if the two had duelled each other ignoring all abilities.

Three times per game, during the Action Phase, you may change the winner of a dance. PM the Moderator to use this power. You may use this ability once on yourself.


Roles that are new:

Broker

You are a Broker!
You always knew how to stock things back at home, always working a market owner's job, and that skill comes to more use here. Why should you settle for one, when you can always get a little more...

You may claim a private gift reserve each voting phase, regardless if you have been challenged or not. If you already claim gifts, you gain a private reserve on top of that.
You may have up to 3 private gift reserves at a time.
Unlike other roles, you may redeem both your private and public gift reserves at any time outside of the voting phase. Doing so reveals you as the Broker, but does not stop you from gaining gifts each voting phase. PM the moderator when you wish to reveal yourself as the Broker.


Pharmacist

You are a Pharmacist!
Once a man with integrity. You ran a successful business, until one day the King of your nation seized your assets to prevent you from obtaining more wealth than him. You came here to wage revenge against this King, and defeat him in war. You are willing to do anything to get this castle, even harm the innocent. people in this castle.

5 times per game, during the voting phase, you may drug somebody's food. Drugged food guarantees that the victim automatically lose all challenges next challenge phase, regardless of base values. Premium food prevents this, but gives your use of your drug back in exchange. You may use this as many times as you have uses left, or save them across future rounds.
Once each voting phase, in addition to drugging somebody, You may give them a sedative instead. Sedative food prevents the victim from voting during the next voting phase. Premium food prevents this.
You can only sedate one player per voting phase.
Players are not told they are drugged or sedated.
While you have limited uses on drugging, you have unlimited uses of sedation.


Author

You are an Author!
Ink at hand with pen and parchment, you strive to make the greatest story. Be it from scandals or centrifuge, your words dart across the world like an inanimate hand. And with those words comes power.

Each voting phase, you may attempt to predict a standard guess following the next dinner phase. PM the moderator to use this power. You may make as many predictions as there are roles, and may make them all in the same phase or divide them between rounds.
You may only predict each role once per game, and you may not predict an author guess. Therefore, you may only use this power as many times as there are players in the game, minus one. (BtM T15 - 14 uses)
If any roles you predict are guessed that following dinner phase, those guesses are negated and you learn the roles of those who had their guesses negated.
All players are alerted when an author intervenes. Death stake guesses are considered to have failed, therefore killing the guesser.


Cheater

You are a Cheater!
You've never played a fair game in your life. And frankly, you don't intend to. With so much on the line, why allow rules to stop you? A number removed here, a number added there. 'Rules' are more 'guidelines' to you.

Your positions are always at the bottom of both lists.
Each challenge phase, you automatically win the first two challenges of that phase. This occurs before other effects.
The first time you are guessed as cheater, it is considered a fail.




Duel list:

Spoiler: Barbarian
Soldier
Blacksmith
Knight
Man at arms
Sorcerer
Blackmailer
Peasant
Poisoner
Pharmacist
Author
Royal
Broker
Musician
Cheater


Dance list:

Spoiler: Royal
Musician
Blackmailer
Peasant
Sorcerer
Poisoner
Pharmacist
Soldier
Man at arms
Broker
Blacksmith
Barbarian
Author
Knight
Cheater


The role list is up for change before the 16th/17th, but I think this looks good as is. As for further rule changes:

    The action phase has been P U R G E D. It no longer exists. Roles have been updated accordingly.
    Switches are no longer a gift. Instead, you automatically get one each dinner phase. You can swap with another player freely without worrying about consuming gifts. To compensate, there is another role which interacts with plates (Pharmacist) to make them more important. I wouldn't mind some new roles which focus around plates somehow, though I am unclear as to how many should be included in one game.
    New gift: Encore. You may store up to 3 encores, similarly to a deny. You may expend as many encores as you want to make an equal amount of additional challenges. The catch: You can't challenge the same person twice in one challenge phase. If they say no, it's no!
    Gift reserves may now only be redeemed during the voting phase, alongside all other gifts. This was done in retaliation to the fact that gift reserves were so unfathomably reliable and could be used on a whim without strategy. To compensate, you may hold up to two gift reserves in place of one. To those of you that miss this (or don't), one of the new roles retains this original ability as one of its strengths (at the cost of revealing itself).
    Some of the roles altered above have been changed specifically to prevent kills early on. The first phase should be a good time to pick up steam for some roles and for other roles to gather information. Killing can occur afterwards. Specifically, this applies to the MAA, whom to compensate has been given the opportunity to hold up to two shots at once. There are some exceptions to this; most notably Knight and Poisoner. They have their own limitations in place to compensate.
    Many of the roles above have effectively not changed, but they have been better clarified with ability usage.
    Last wills/death notes will be banned this game.
    Editing posts, unless it's the most recent post, is also banned. Punishable by 'surprise' execution.
    Challenge phases will last 48h, while voting and dinner phases will last 24h. If you do not respond within a phase, you will be prodded the following phase. If you do not respond in a round, you will be kicked.
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Re: Behind the Masks Hub

Postby PokemonKidRyan » Fri Feb 14, 2020 10:54 am

I'm going to admit, the sorcerer bit made me cry slightly lol
My personality:
Spoiler: Image

My alts were EdwardMidford and TsuchiyaTenaka. I apologise profusely for being bad and hiding behind them. I ask for forgiveness but know that won't be a simple feat. Please stop bringing up my past, as I'm striving towards a new future. I just sometimes struggle to show that I truly want said change.
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Re: Behind the Masks Hub

Postby JazzMusicStops » Fri Feb 14, 2020 11:14 am

Forcing people to play the game properly, the horror
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Spoiler: I'm probably just going to lurk forever, posting occasionally
But if there ever comes a point where my account speaks its last
Know that it was a pleasure to be here, especially in Forum Games
During my teenage years, this place was my first real community
Thank you all so much for playing silly games with me
I'll never forget you
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Re: Behind the Masks Hub

Postby Blackajack » Fri Feb 14, 2020 11:20 am

JazzMusicStops wrote:Forcing people to play the game properly, the horror


It was actually pretty tempting to keep the sorcerer's ability to kill round 1, but I think it just made sense to do it this way...
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Re: Behind the Masks Hub

Postby DJVoxel » Mon Feb 24, 2020 9:07 am

I actually have most of a write-up done for Tag-team BtM.

I honestly wasn't expecting to be inspired to run a BtM game, but here we are.

I'm going to wait until at least T15 is done. Dunno if anyone else has a game lined up.

Is there someone I have to send my proposal to or is that system kinda out the window at this point?
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Re: Behind the Masks Hub

Postby PokemonKidRyan » Mon Feb 24, 2020 9:15 am

It has been done twice before.
One time partners are randomly selected but are based off role pairings put together. (I remember I was with Cakez. I was Necromancer, Cakez was CJ)
The other time partners could choose each other but roles were given out normally (I chose to ally with Tardis.. because yeah)
My personality:
Spoiler: Image

My alts were EdwardMidford and TsuchiyaTenaka. I apologise profusely for being bad and hiding behind them. I ask for forgiveness but know that won't be a simple feat. Please stop bringing up my past, as I'm striving towards a new future. I just sometimes struggle to show that I truly want said change.
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Re: Behind the Masks Hub

Postby JazzMusicStops » Mon Feb 24, 2020 9:20 am

First teammates game was S1 and I remember that because I won it
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Spoiler: I'm probably just going to lurk forever, posting occasionally
But if there ever comes a point where my account speaks its last
Know that it was a pleasure to be here, especially in Forum Games
During my teenage years, this place was my first real community
Thank you all so much for playing silly games with me
I'll never forget you
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Re: Behind the Masks Hub

Postby DJVoxel » Mon Feb 24, 2020 9:25 am

I was going to do random roles with random pairings with the pairings not revealed, and an extra mechanic that allows teammates to make some interesting strategic decisions.

So it's not going to be like either of the two previous games, even though I wasn't aware of their existence beforehand.
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Re: Behind the Masks Hub

Postby Blackajack » Mon Feb 24, 2020 9:57 am

DJVoxel wrote:I actually have most of a write-up done for Tag-team BtM.

I honestly wasn't expecting to be inspired to run a BtM game, but here we are.

I'm going to wait until at least T15 is done. Dunno if anyone else has a game lined up.

Is there someone I have to send my proposal to or is that system kinda out the window at this point?


You can send the proposal to me and I can review.
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Re: Behind the Masks Hub

Postby DJVoxel » Mon Feb 24, 2020 12:16 pm

Updated the OP.
Enjoy the new bird meme
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Re: Behind the Masks Hub

Postby PokemonKidRyan » Tue Feb 25, 2020 3:58 am

DJVoxel wrote:Updated the OP.
Enjoy the new bird meme

Nice meme.
Still prefer Elusive's but pretty good job.
My personality:
Spoiler: Image

My alts were EdwardMidford and TsuchiyaTenaka. I apologise profusely for being bad and hiding behind them. I ask for forgiveness but know that won't be a simple feat. Please stop bringing up my past, as I'm striving towards a new future. I just sometimes struggle to show that I truly want said change.
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Re: Behind the Masks Hub

Postby PokemonKidRyan » Tue Feb 25, 2020 3:59 am

DJVoxel wrote:I was going to do random roles with random pairings with the pairings not revealed, and an extra mechanic that allows teammates to make some interesting strategic decisions.

So it's not going to be like either of the two previous games, even though I wasn't aware of their existence beforehand.

That sounds very complicated because it could become problematic.
Should a team be able to survive a long time (Which would not be too difficult because if groups are unknown it's impossible to know who's with who and it removed that strategy of equalisation) then they could just win from the luck of being put together and staying under the radar long enough.
My personality:
Spoiler: Image

My alts were EdwardMidford and TsuchiyaTenaka. I apologise profusely for being bad and hiding behind them. I ask for forgiveness but know that won't be a simple feat. Please stop bringing up my past, as I'm striving towards a new future. I just sometimes struggle to show that I truly want said change.
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Re: Behind the Masks Hub

Postby DJVoxel » Sat Feb 29, 2020 12:21 pm

I've started work on a BtM Discord Bot, since I feel it could greatly benefit the iterative process to have games that can progress far more quickly. I will need some people to help test at some point, but as of right now, I'm still fairly early in the initial development process.
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Re: Behind the Masks Hub

Postby Whatsuppeople » Sat Feb 29, 2020 2:27 pm

This looks interesting. It's also been running for a while. Is there a spot for a newbie soon? Was gonna post in the game right now, but looks like it already started.
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Re: Behind the Masks Hub

Postby JazzMusicStops » Sat Feb 29, 2020 4:50 pm

Whatsuppeople wrote:It's also been running for a while.

Understatement of the year
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Spoiler: I'm probably just going to lurk forever, posting occasionally
But if there ever comes a point where my account speaks its last
Know that it was a pleasure to be here, especially in Forum Games
During my teenage years, this place was my first real community
Thank you all so much for playing silly games with me
I'll never forget you
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